### Author Topic: bet after 4 ec's  (Read 16339 times)

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#### Bayes

##### Re: bet after 4 ec's
« Reply #30 on: June 18, 2016, 06:01:02 PM »
I have looked at 4 months of results on spielbank Wiesbaden at betting on red after 4 blacks in a row, betting once then waiting for another 4 blacks and so on, chasing \$10 wins you would need a bank roll of \$2550 because the most I saw went to 8, 7 misses then win , this can be applied to all ec's which would give good results on rng roulette, possible too slow on a real wheel, who has looked in to this and I would like to hear opinion's on this

Unfortunately, this won't work, as longer tests show. No matter how long the sequence is (2,3,4,5...). The number of misses will be the same as the longest red (or black) streak. Putting it to the test over 10,000,000 trials confirms it. Here's a sample of the longest it can go with a run of four:

21, 16, 17, 15, 19, 20.

You'll get similar numbers with a run of any length. This method comes up pretty regularly, but there's no merit to it. It only seems that way because no-one checks over enough trials.
« Last Edit: June 18, 2016, 06:04:55 PM by Bayes »

#### Reyth

##### Re: bet after 4 ec's
« Reply #31 on: June 18, 2016, 07:46:08 PM »
Right.  Like Harry & Pales point out we have to establish a range and stick to it because we could be facing even a Monte Carlo moment which is based on multiple successive slivers of a percent chance, repeating.  The key is that the odds of our bets NOT hitting within our established range are extremely rare, and THAT'S why it works.

Although we should keep in mind that 4 successive losses are pulled off the back end of the worst sequence.

#### Real

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##### Re: bet after 4 ec's
« Reply #32 on: June 18, 2016, 07:58:49 PM »
Sorry Reyth,

But there's no way to "make it work".

#### mogul397

##### Re: bet after 4 ec's
« Reply #33 on: June 20, 2016, 01:03:51 AM »
Still not entirely sure what the F\$%\$ he's talking about.

#### mogul397

##### Re: bet after 4 ec's
« Reply #34 on: June 20, 2016, 01:04:50 AM »
@ Sputnik,

I know you've posted this method a few times on various forums but to be honest I've only just realized it's very similar to the way I play (kind of random against random on the EC's).

I still don't quite understand what you mean by "waves", but I get the main idea. Thanks.

I'll post up my method over the weekend sometime.

But I'll watch for this one. Ooooppps.  Weekend is over.

#### spins

##### Re: bet after 4 ec's
« Reply #35 on: June 20, 2016, 08:22:57 AM »
That's exactly our point!  The numbers DON'T EVER work out the way you have them displayed there; they ALWAYS work out like this:

Just ask ACTUAL HERO GAMBLERS like Harry J and Pales!
the one you circled is that 5 of something in a row

#### Reyth

##### Re: bet after 4 ec's
« Reply #36 on: June 20, 2016, 08:52:11 AM »
Yes, its 5 EC's in a row.

That output corresponds 1:1 with the first output in this thread.  The first output shows percentages of all occurrences and the second output shows number of occurrences.  They are the same output (except minor and normal variance).

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#### Bayes

##### Re: bet after 4 ec's
« Reply #37 on: June 20, 2016, 08:53:26 AM »
But I'll watch for this one. Ooooppps.  Weekend is over.

Sorry, didn't have time. Sometime this week though.

#### spins

##### Re: bet after 4 ec's
« Reply #38 on: June 20, 2016, 10:14:54 AM »
reyth your program out put can show, in a row amounts,but can it also show rows with a break and then another row ? ie rrrrrbrrrr , if so this would show interesting and lopsided out comes,seems the longer the row , the less consequential they become

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#### Reyth

##### Re: bet after 4 ec's
« Reply #39 on: June 20, 2016, 10:28:33 AM »
Right, at this point you are speaking about an aggregate, where your example is r r r r r b followed by
r r r r, which is 6 red in 7 spins, 7 red in 8 spins, 8 red in 9 spins & 9 red in 10 spins.

This is a question that has plagued me for some time; i.e. at what point does an aggregate of one opposing EC equal a streak of the non-opposing EC?

The truth is, I don't know and I haven't yet figured out a way to analyze this like I do with streaks.

However, I am working on an aggregate analysis that shows minimum appearances of groups of numbers and have successfully obtained large amounts of data, discussed here:

https://www.roulettelife.com/index.php?topic=729.msg10663#msg10663
« Last Edit: June 20, 2016, 10:33:38 AM by Reyth »

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#### Reyth

##### Re: bet after 4 ec's
« Reply #40 on: September 29, 2016, 10:43:53 PM »
Ok I am recovering from an ear infection so here goes!

Day 1 Results WIN!  Bankroll: +10 units

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`Day #1 Results WIN, Total Bankroll 10 unitsB === WIN #1BRBR === WIN #2BBRB === WIN #3RBBR === LossB === WIN #4RBR === LossR === WIN #5RBB === LossR === WIN #6RRB === LossB === LossB === WIN #7RR === WIN #8BBBB === LossB === LossB === WIN #9BR === WIN #10BBB`
Day 2 Results LOSS  Total Bankroll: -5 units

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`Day #2 ResultsB === WIN #1BBBR === LossB === LossB === WIN #2BR === WIN #3BRRB === WIN #4RBRR === LossB === WIN #5RBR === WIN #6 RRBB === WIN #7RRRR === LossB === WIN #8RRR === LossR === Loss (dbl z)R === LossB === WIN #9B === LossR === LossR === LossR === Loss`
Day 2.5 Recovery -- Doubling stake size and applying Labby to win 8 units.

Day #2.5 Results: WIN Total Bankroll = +11 units

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`Day #2.5 Results: WIN Total Bankroll = +11 units1R === Loss1 1B === WIN #1RR1R === Loss1 1R === WIN #2RB1B === Loss1 1R === WIN #3 RR1B === Loss1 1B === Loss1 1 2B === Win1R === WIN #41B === Loss1 1R === WIN #5BB1B === Loss1 1B === Loss1 1 2B === Loss3 1 1 2R === Loss3 1 1 2 5R === Loss8 3 1 1 2 5R === Win3 1 1 2B === Loss3 1 1 2 5R === WinR  R1 1 2B === Loss3 1 1 2B === Loss3 1 1 2 5B === WinR1 1 2R === Loss3 1 1 2B === WinBB1 1R === Loss1 1 2R === WinRB1B === WIN #6RRRR === WIN #7RRBB === WIN #8RRR`
Day 2.75 Results: LOSS Bankroll: -4 units

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`Day 2.75 Results: LOSSB === LossB === LossB === LossB === Loss8 RED IN A ROW!`
Day 2.8 recovery using labby to recover 7 units

Day 2.8 Results: Changing bet selection method

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`Day 2.8 Results:1R === Loss 1 1B === WIN #1RR1R === Loss 1 1R === WIN #2RB1B === Loss1 1R === Loss1 1 2R === Loss3 1 1 2R === Loss3 1 1 2 5R === Loss8 3 1 1 2 5R === Loss8 3 1 1 2 5 13R === WinB3 1 1 2 5B === WinRRR1 1 2R === Loss3 1 1 2B === Loss3 1 1 2 5R === Loss8 3 1 1 2 5R === Loss8 3 1 1 2 5 13R === Loss21 8 3 11 2 5 13R === WinBR3 1 1 2 5B === WinRRR1 1 2R === Loss3 1 1 2B === Loss3 1 1 2 5R === WinR1 1 2B === Loss 3 1 1 2B === Loss3 1 1 2 5R === Loss8 3 1 1 2 5R === Win3 1 1 2B === Loss3 1 1 2 5R === Loss8 3 1 1 2 5 B === WinB3 1 1 2R === WinRBB1 1B === Loss2 1 1R === WinRB1B === WIN #3 BBR1R === Loss1 1B === Loss 1 1 2B === WinB1R === WIN #4BRR1B === Loss 1 1R === Loss1 1 2B === Loss3 1 1 2R === Loss3 1 1 2 5R === WinBRB1 1 2B === WinRBR1R === Loss1 1 B === Loss1 1 2R === Loss3 1 1 2B === Loss`
I am finding this betting method to be too volatile.  Instead I propose 4 consecutive losses on any EC, then betting the 4 step Martingale.  I believe we will have much better results there.  Just the idea of being able to bet consecutively with every spin and expect short term benefits seems to me to go against one of my favorite principles which is:

The strength of a trigger is in its rarity.

I mean even Dobble requires the length of the sequence to be 10 spins.

Besides, I think I have misunderstood the bet selection -- well let's just say now that I am waiting for 4 in a row of any EC and betting "OPPOSITE".

So continuing on now with 4 wins and a labby showing 3 1 1 2 5...

RECOVERED!  Total Bankroll +10 units

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`3 1 1 1 2 5HIGH Win1 1 1 2RED Win1 1BLACK WIN #51EVEN WIN #61HIGH  Loss1 1HIGH WIN #7 `
Day 2.9 Results: WIN Total Balance: +20 units

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`Day 2.9 Results: WIN Total Balance: 20 unitsLOW LossLOW WIN #1RED WIN #2HIGH WIN #3LOW LossLOW WIN #4ODD LossODD LossODD LossODD WIN #5LOW WIN #6ODD WIN #7HIGH LossHIGH WIN #8ODD LossODD LossODD LossODD WIN #9LOW LossLOW WIN #10`
Ok so I am over the hump with day 2 in the can.  I am finding this trigger of 4 losses to be too volatile for my tatstes (even though successful so far) but I will continue with it because of how the money management is designed:

1) It is designed for low bankroll requirements
2) It is self funding after the 2nd day and will accomodate losses

Day 3 Results: WIN Total Balance: +30 units

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`Day 3 Results: WIN Total Balance: +30 unitsBLACK LossBLACK LossBLACK LossBLACK WIN #1RED LossRED LossRED WIN #2HIGH LossHIGH WIN #3ZEROBLACK LossBLACK LossBLACK WIN #4EVEN LossEVEN WIN #5ODD LossODD WIN #6LOW WIN #7EVEN WIN #8BLACK LossBLACK WIN #9LOW LossLOW LossLOW WIN #10`
Day 4 Results: WIN Total Balance: +40 units

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`Day 4 Results: WIN Total Balance: +40 unitsLOW WIN #1BLACK WIN #2RED LossRED LossRED WIN #3ODD LossODD LossODD Win #4EVEN WIN #5LOW 8 WIN #6RED LossRED WIN #7LOW LossLOW WIN #8HIGH LossHIGH WIN #9RED WIN #10`
Day 5 Results: WIN Total Balance: +50 units

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`Day 5 Results: WIN Total Balance: +50 unitsODD LossODD LossODD WIN #1BLACK LossBLACK LossBLACK WIN #2EVEN WIN #3BLACK WIN #4LOW LossLOW LossLOW WIN #5RED WIN #6ODD LossODD LossODD WIN #7BLACK WIN #8HIGH LossHIGH LossHIGH LossHIGH WIN #9LOW LossLOW LossLOW WIN #10`
Day 6 Results: WIN Total Balance: +60 units

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`Day 6 Results: WIN Total Balance: +60 unitsODD WIN #1EVEN WIN #2BLACK LossBLACK LossBLACK LossBLACK WIN #3LOW LossLOW LossLOW WIN #4HIGH LossHIGH WIN #5EVEN 32 WIN #6LOW LossLOW LossLOW WIN #7BLACK WIN #8ZERO EVEN LossEVEN WIN #9ODD 1 WIN #10`
Day 7 Results: WIN Total Balance: +70 units

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`Day 7 Results: WIN Total Balance: +70 unitsRED WIN #1LOW LossLOW WIN #2BLACK LossBLACK WIN #3EVEN LossEVEN LossEVEN WIN #4RED WIN #5RED WIN #6EVEN LossEVEN LossEVEN Win #7HIGH LossHIGH LossHIGH LossHIGH WIN #8BLACK WIN #9ZEROODD WIN #10`
First week in the can!  WOOT!

Now doubling my unit size for the next week....

Day 8 Results: WIN Total Balance +90 units

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`Day 8 Results: WIN Total Balance +90 unitsODD WIN #1HIGH LossHIGH WIN #2ODD WIN #3RED WIN #4HIGH WIN #5ODD WIN #6RED WIN #7LOW LossLOW LossLOW WIN #8EVEN WIN #9ZEROLOW LossLOW WIN #10`
Day 9 Results: LOSS Total Balance: +68 units

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`Day 9 Results: LOSS Total Balance: +68 unitsLOW LossLOW WIN #1LOW WIN #2BLACK WIN #3LOW LossLOW LossLOW LossLOW LossEVEN LossEVEN WIN`
Ok, the guy that wrote this said that the way I stake is up to me.  Well, I am down 22 units and so I will TRIPLE the unit size and use a labby to gain 8 units.

Day 9.5 RECOVERED Total Balance: +92 units

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`Day 9.5 RECOVERED Total Balance: 92 units1HIGH WIN #11BLACK Loss1 1BLACK Loss1 1 2BLACK Win1EVEN Loss1 1EVEN WIN #21BLACK Loss1 1BLACK Loss1 1 2BLACK Loss3 1 1 2BLACK Win1 1HIGH Loss1 1 2HIGH Win1BLACK WIN #31RED Loss1 1RED Loss1 1 2RED Loss3 1 1 2RED Win1 1ODD WIN #41LOW WIN #51LOW Loss1 1LOW WIN #61BLACK Loss1 1BLACK Loss1 1 2BLACK Win1HIGH WIN #71ODD WIN #8`
Day 9.75 Results: LOSS Total Balance: +60 units

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`Day 9.75 Results: LOSS Total Balance: +60 unitsBLACK WIN #1ODD LossODD LossODD LossODD Loss`
Ok due to this loss pattern, I will increase the trigger to 5 losses of an EC & QUADRUPLE my unit size, using a labby to gain 8 units.

Day 9.8 RECOVERED Total Balance: +96 units

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`Day 9.8 RECOVERED Total Balance: +96 units [code]1BLACK WIN #11ODD WIN #21BLACK Loss1 1BLACK Loss1 1 2BLACK Loss3 1 1 2 BLACK Win1 1LOW Loss1 1 2LOW Win1ODD Loss1 1ODD WIN #31RED WIN #4ZERO1HIGH Loss1 1HIGH WIN #51EVEN Loss1 1EVEN WIN #61HIGH WIN #71RED WIN #81ODD WIN #9`
Day 9.9 Results: LOSS Total Balance: +88 units

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`Day 9.9 Results: LOSS Total Balance: +88 unitsZEROBLACK LossBLACK WIN #1DZ1 LossDZ1 LossDZ1 Win #2CL1 Win #3BLACK LossBLACK Win #4HIGH LossHIGH LossHIGH LossHIGH WIN #5ODD WIN #6ZEROODD WIN #7BLACK WIN #8BLACK WIN #9RED LossRED LossRED LossRED LossDZ1 LossDZ1 LossDZ1 LossDZ2 WIN #10CL2 LossCL2 LossCL2 LossCL2 LossCL2 WIN #11`
Ok I am only down 8 units so I will triple the unit size & use a labby to gain 3 units.

Oh and a side note, since I have increased the EC trigger to 5, things have noticeably (not unbearably) slowed down a bit.  So, I decided to look into the statistics of the Dozens & Columns to see if we could do as well as the EC's.  What I discovered is that the Dozens & Columns will actually do slightly BETTER than the EC's on odds to hit & payout (when configured properly).

Using a trigger of 10 misses on a Dozen/Column and a betting range of 6 bets will produce slightly better results.  Here is the progression:

1 1 2 3 4 6

As you can see it costs slightly more than the 15 units of the EC's BUT it has the potential to sometimes pay 2 units instead of just 1.

They also have a better hit rate (slightly):

11=98.66(2)
12=99.09
13=99.38(2)
14=99.58(2)
15=99.72
16=99.81

Day 9.92 RECOVERED Total Balance: +97 units

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`Day 9.92 RECOVERED Total Balance: +97 units1RED WIN #11CL2 LossCL2 LossCL3 Win #2ZERO1BLACK Loss1 1BLACK WIN #3`
Day 9.94 Results: WIN Total Balance: +110 units

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`Day 9.94 Results: WIN Total Balance: +110 unitsLOW LossLOW WIN #1CL2 WIN #2 & #3BLACK WIN #4ODD WIN #5CL3 LossCL3 WIN #6HIGH WIN #7`
Day 10 Results: LOSS Total Balance: +84 units

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`Day 10 Results: LOSS Total Balance: +84 unitsODD LossODD WIN #1RED WIN #2ODD LossODD LossODD LossODD Loss`
Ok, I am down 26 units.  I will quadruple the unit size and use a labby to gain 7 units.

Day 10.3 Results: RECOVERED Total Balance: +112 units

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`Day 10.3 Results: RECOVERED Total Balance: +112 units1EVEN WIN #11EVEN WIN #21ODD LossODD WIN #31HIGH WIN #41BLACK WIN #51LOW WIN #61EVEN WIN #7`
Day 10.5 Results: WIN Total Balance: +136 units

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`Day 10.5 Results: WIN Total Balance: +136 units HIGH WIN #1RED LossRED WIN #2ODD WIN #3CL1 LossCL1 WIN #4CL2 LossCL2 LossCL2 WIN #5 & WIN #6BLACK WIN #7EVEN LossEVEN WIN #8LOW LossLOW LossLOW WIN #9ZEROCL3 LossCL3 LossCL3 WIN #10 & WIN #11ODD WIN #12`
Whew.  10 days in the can!  Lets see how long it took me...  Yikes, 9 hours!!!

Well so far I think this is an awesome money management system but I am concerned about a few things.  The first thing is how easy it is to manage losses when you are at the higher betting stages because the "self funded" funds don't give much room for that?

Also if a person were to use this IRL, I think they might want to get up EARLY in the day because if things go south (and they will), it is going to take more time to set things right than just 1 hour a day...

So I will at some point need to calculate the ACTUAL & REASONABLE required bankroll for this; I mean sure you can do it for 150 units but the risk of being forced out is pretty massive with the whole 4 weeks being considered...

Its interesting to note that it took me 9 hours to make only 136 units; if I told someone I would do this, they would surely think me insane EXCEPT for the fact we are betting chip amounts that are TEN (AND THEN TWENTY, FORTY & EIGHTY) TIMES the unit size!

Day 11 Results: WIN Total Balance: +156 units

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`Day 11 Results: WIN Total Balance: +156 unitsRED WIN #1LOW WIN #2EVEN LossEVEN WIN #3BLACK LossBLACK LossBLACK LossBLACK WIN #4RED WIN #5ODD LossODD LossODD WIN #6EVEN LossEVEN LossEVEN WIN #7HIGH WIN #8RED WIN #9ODD WIN #10`
Day 12 Results: LOSS Total Balance: +136 units

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`Day 12 Results: LOSS Total Balance: +136 unitsBLACK WIN #1ODD WIN #2CL2 LossCL2 LossCL2 WIN #3 & WIN #4HIGH LossHIGH LossHIGH WIN #5CL3 LossCL3 LossCL3 LossCL3 LossCL3 LossCL3 Loss`
Ok, I am down 20 units and so I will triple my unit size and use a labby to gain 7 units.

As a side note, I have also realized that it will be very helpful to determine the actual chances of betting for 2 days straight and winning; i.e. 20 betting events with a bet range of 4 bets for each event.

Day 12.3 RECOVERED Total Balance: +157 units

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`Day 12.3 RECOVERED Total Balance: +157 unitsODD LossODD LossODD LossODD WIN #11BLACK WIN #2ODD WIN #31HIGH WIN #41HIGH WIN #51DZ3 Loss1DZ3 WIN #6ZEROZEROZEROZEROLOW LossLOW LossLOW WIN #7`
Day 12.5 Results: WIN Total Balance: +179 units

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`Day 12.5 Results: WIN Total Balance: +179 unitsRED LossRED WIN #1CL1 LossCL1 WIN #2CL3 LossCL3 LossCL3 WIN #3 & WIN #4ODD LossODD WIN #5DZ2 LossDZ2 LossDZ2 LossDZ2 WIN #6 & WIN #7DZ2 LossDZ2 LossDZ2 LossDZ2 LossDZ2 LossDZ2 WIN #8HIGH LossHIGH LossHIGH WIN #9CL1 LossCL1 LossCL1 WIN #10 & WIN #11`
As a side note, I am realizing that betting chips that are 10x the unit size is not absolutely required here, a person could bet 5x or 2x, it wouldn't affect the odds of success to change the chip amount.

What is important to note though, is how 10x gives a larger bankroll to use as a backup for future attempts at a lower "x", whereas 5x or 2x has less opportunity to have that effect because their amounts are already lower...

There is real power in having a large bankroll...

Day 13 Results: WIN Total Balance: +203 units

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`Day 13 Results: WIN Total Balance: +203 unitsCL2 LossCL2 WIN #1HIGH WIN #2RED LossRED WIN #3DZ2 WIN #4 & WIN #5BLACK WIN #6ZERORED LossRED LossRED LossRED WIN #7ZEROLOW WIN #8RED WIN #9DZ3 LossDZ3 WIN #10CL1 LossCL1 LossCL1 WIN #11 & WIN #12`
Pretty kewl, we only need 7 units to reach the goal for Day 14; so that will be only 4 wins!

Day 14 Results: WIN Total Balance: +211 units

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`Day 14 Results: WIN Total Balance: +211 unitsODD WIN #1ZEROBLACK WIN #2DZ1 LossDZ1 WIN #3EVEN WIN #4`

WOOT!  Halfway there!!  Now were are betting 4 times our original bet!

Brainstorm idea just now where instead of 150 units to start (where on day two if you lose you are down to 100), start with 200 units instead, holding 50 back.  That way if we lose on day two we have 150 to start again.  We can also have 2, 3 or more units of 50 to "hold back" in case we want to protect against successive chop.

Day 15 Results: WIN Total Balance: +251 units

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`Day 15 Results: WIN Total Balance: +251 unitsLOW LossLOW WIN #1ODD LossODD LossODD LossODD WIN #2ODD WIN #3LOW WIN #4DZ2 LossDZ2 LossDZ2 WIN #5 & WIN #6ODD WIN #7HIGH WIN #8BLACK WIN #9CL3 LossCL3 WIN #10`
Day 16 Results: LOSS Total Balance: +211 units

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`Day 16 Results: LOSS Total Balance: +211 unitsHIGH LossHIGH WIN #1ODD WIN #2DZ2 LossDZ2 WIN #3LOW WIN #4BLACK LossBLACK WIN #5ODD LossODD LossODD LossODD Loss`
Ok, so down 40 units and need to 5x the unit size & labby 8 units...

Day 16.3 Results: RECOVERED Total Balance: +253 units

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`Day 16.3 Results: RECOVERED Total Balance: +253 units1HIGH Loss1 1HIGH WIN #1BLACK WIN #21EVEN Loss 1 1EVEN WIN #31LOW Loss1 1LOW Loss1 1 2LOW Loss3 1 1 2LOW Loss3 1 1 2 5DZ1 Loss3 1 1 2 5DZ1 Loss <=== wheel appears badly scattered with 6 total losses in a row over 2 different outside bets8 3 1 1 2 5DZ1 WIN #3 - WIN #71ODD Loss1 1ODD WIN #8 <== final win gained should have ended session; instead, pushed on!RED(2u) LossRED(2u) LossRED(2u) LossRED(2u) WIN #9 <=== not a good hit at the highest possible %CL3(2u) LossCL3(2u) LossCL3(2u) LossCL3(2u) LossCL3(2u) LossCL3(2u) Loss <=== again wheel showing terribly scatteredDOWN 18uNEED 4 WINS@ 5u EACHZERO1RED Loss1 1RED Loss1 1 2RED Loss3 1 1 2RED Win <=== again bad hit1 1 (@6u)ZERO1 1RED Loss1 1 2RED Loss3 1 1 2RED Loss3 1 1 2 5RED Loss <=== obviously this wheel is not safe8 3 1 1 2 5COL2 Loss8 3 1 1 2 5COL2 LossCOL2 LossCOL2 LossCOL2 LossCOL2 Loss <=== clearly we are out of control8 3 1 1 2 5PLUS 26 52 78 104 156156RED LossRED LossRED Win19 26 52 78 104104LOW Win19 26 52 7878CL2 LossCL2 LossCL2 LossCL2 LossCL2 LossCL2 Win <=== bad hit19 26 5252LOW LossLOW LossLOW Win <=== from here things start to settle down19 2626DZ1 LossDZ1 Win19ZERO2320LOW LossLOW LossLOW WIN #1DZ1 WIN #2BLACK LossBLACK WIN #3ODD LossODD WIN #4`

Whoops...  Made some pretty massive mistakes on this recovery sequence!  Thank goodness for testing to get these sorts of bugaboos out...

I broke the designer's rule of "limiting my exposure" by staying after my designated hits.

I am familiar through my software testing of random sequences with wheel states; even through they are impossible to predict with sufficent accuracy ahead of time, they DO exist, where the wheel can greatly favor unique numbers (4 repeats in 37 spins) or greatly favor repeat numbers (20 repeats in 37 spins).

When too many numbers repeat too often, we find large portions of the wheel that simply go missing.

Obviously we cannot avoid these bad states entirely but we CAN limit our exposure to them in two ways:

1) Limit the time we spend spinning the wheel in a single session; the longer we spin the greater the chances of hitting a bad state (q.v. Dobble's Short Run TheoryTM)

2) Limit our losses; end our sessions with "4 column losses"

This doesn't mean we need to end our recovery labby, it just means we need to reset the wheel state; q.v. Harry-Pales Rare Event TheoremTM.

Day 16.5 Results: LOSS Total Balance: +217 units

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`Day 16.5 Results: LOSS Total Balance: +217 units ODD LossODD LossODD LossODD WIN #1CL3 WIN #2 & WIN #3HIGH WIN #4ZEROCL3 LossCL3 LossCL3 LossCL4 WIN #5 & WIN #6CL1 LossCL1 LossCL1 LossCL1 LossCL1 LossCL2 Loss`
Ok, so down 36 units -- 5x unit size for 8 units...

Day 16.67 Results: RECOVERED Total Balance: +257 Units

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`Day 16.67 Results: RECOVERED Total Balance: +257 Units1LOW WIN #11HIGH WIN #21EVEN WIN #31BLACK WIN #41CL3 Loss1CL3 Loss1 1CL3 WIN #5 & WIN #61BLACK WIN #7ZERO1LOW Loss1 1LOW WIN #8`
Day 16.75 Results: WIN Total Balance: +297 units

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`Day 16.75 Results: WIN Total Balance: +297 unitsLOW WIN #1RED LossRED LossRED WIN #2EVEN WIN #3CL2 LossCL2 LossCL2 LossCL2 WIN #4 & WIN #5HIGH LossHIGH WIN #6BLACK WIN #7EVEN WIN #8ODD WIN #9RED WIN #10`
Day 17 Results: LOSS Total Balance: +269 units

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`Day 17 Results: LOSS Total Balance: +269 unitsLOW: WIN #1CL3 WIN #2 & WIN #3ZEROCL1 LossCL1 LossCL1 LossCL1 WIN #4 & WIN #5BLACK LossBLACK WIN #6DZ2 WIN #7 & WIN #8EVEN LossEVEN LossEVEN LossEVEN Loss`
Down 28 units,  5X labby for 6 units.

Day 17.25 Results: RECOVERED Total Balance: +304 units

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`Day 17.25 Results: RECOVERED Total Balance: +304 unitsHIGH LossHIGH LossHIGH WIN #11EVEN WIN #21LOW WIN #31HIGH WIN #41EVEN WIN #51RED Loss1 1RED Loss1 1 2RED Loss3 1 1 2RED Loss3 1 1 2 5LOW Win1 1 2CL3 WIN #6 & WIN #7`
Only need 8 win events here....
« Last Edit: October 02, 2016, 03:05:26 AM by Reyth »

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#### Reyth

##### Re: bet after 4 ec's
« Reply #41 on: October 02, 2016, 03:05:47 AM »
Day 17.5 Results: RECOVERED Total Balance: +344 Units

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`Day 17.5 Results: RECOVERED Total Balance: +344 UnitsLOW LossLOW LossLOW LossLOW WIN #1RED WIN #2LOW LossLOW WIN #3DZ1 WIN #4 & WIN #5ODD WIN #6CL2 LossCL2 WIN #7HIGH LossHIGH WIN #8HIGH LossHIGH WIN #9LOW LossLOW WIN #10`
Ooops forgot...

Day 18 & 19 Results: WIN Total Balance: +376 units

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`Day 18 & 19 Results: WIN Total Balance: +376 unitsODD WIN #1CL2 LossCL2 LossCL2 WIN #2 & WIN #3DZ3 WIN #4 & WIN #5EVEN LossEVEN WIN #6CL2 LossCL2 LossCL3 WIN #7 & WIN #8`
370 units is the total for day 19 as follows:

Day 15 210
Day 16 250
Day 17 290
Day 18 330
Day 19 370
Day 20 410
Day 21 450

Day 20 Results: LOSS Total Profit: +349 units

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`Day 20 Results: LOSS Total Profit: +349 unitsRED LossRED WIN #1CL3 LossCL3 LossCL3 WIN #2 & WIN #3CL1 WIN #4 & WIN #5ZEROCL1 LossCL1 LossCL1 WIN #6 & WIN #7DZ2 LossDZ2 LossDZ2 LossDZ2 LossDZ2 LossDZ2 LossLOW(5u) Win `
Down 21 units, 5X Labby for 5 units.

Day 20.25 Results: RECOVERED Total Balance: +378 units

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`Day 20.25 Results: RECOVERED Total Balance: +378 units1EVEN WIN #11BLACK LossBLACK WIN #2LOW WIN #3CL1 LossCL1 LossCL1 LossCL1 WIN #4 & WIN #5EVEN(4u) LossEVEN(4u) LossEVEN(4u) LossEVEN(4u) WIN #6`
Day 20.5 Results: LOSS Total Balance: +320 units

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`Day 20.5 Results: LOSS Total Balance: +320 unitsHIGH WIN #1CL1 LossCL1 LossCL1 LossCL1 LossCL1 LossCL1 Loss`
Down 58 units, 8X Labby for 8 units.

Day 20.67 Results: RECOVERED Total Balance: +384 units

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`Day 20.67 Results: RECOVERED Total Balance: +384 units1RED1 1RED WIN #11EVEN WIN #21LOW WIN #31DZ1 WIN #4 & WIN #51RED LossRED LossRED WIN #61 DZ2 LossDZ2 LossDZ2 LossDZ2 WIN #7 & WIN #8`
Day 20.75 Results: LOSS Total Balance: +340 units

Code: [Select]
`Day 20.75 Results: LOSS Total Balance: +340 units ODD LossODD WIN #1CL2 WIN #2 & WIN #3DS19/28 LossDS19/28 LossDS19/28 LossDS19/28 Loss`
Down 44 units, 6X Labby for 8 units.

Side note, have added free standing 2 DS to the analysis; in this case we got the following output 7,11,7,11 which means I should have been playing craps but w/e.  Anyway, the 12 numbers have the same stats but the progression is the following:

1   -2      +4
1   -4      +2
2   -8      +4
3   -14    +4

And therefore I start 2 spins later to match the stats for the Dozens/Columns.  The cost is also slightly less (-14) but the payout is so much greater (usually +4 units)!

Of course this also helps the frequency of betting opportunities which also allows for tightening up of the trigger which I plan to do once I get into the 4th week.

I also am planing to examine 4 free-standing streets as well...

Day 20.8 Results: RECOVERED Total Balance: +388 units

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`Day 20.8 Results: RECOVERED Total Balance: +388 unitsODD WIN #1DZ2 LossDZ2 LossDZ2 LossDZ2 LossDZ2 LossDZ2 Loss[RESET SESSION]8 3 1 1 1 2 5HIGH Win3 1 1 1 1 2ZERORED Win1 1 1 1 = 4ODD Loss4 4ODD Loss8 4 4ODD Win4ODD Loss4 4ODD WIN #2[NEW SESSION DUE TO TIME]ZERO1HIGH WIN #31EVEN Loss1 1EVEN WIN #41RED Loss1 1RED WIN #51DS1/16 Loss1DS1/16 Loss1 1DS1/16 Loss1 1 2DS1/16 Loss[RESET SESSION]4 3 4 3HIGH WinZERO3 4DS7/13 WIN #6-WIN #8`
Only need 6 wins here...

Day 20.85 Results: WIN Total Profit: +412 units

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`Day 20.85 Results: WIN Total Profit: +412 unitsCL1 LossCL1 LossCL1 LossCL1 LossCL1 WIN #1DZ2 LossDZ2 WIN #2DS13/31 WIN #3-#6`
Day 21 Results: WIN Total Balance: +452 units

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`Day 21 Results: WIN Total Balance: +452 unitsZEROZERODZ1 LossDZ1 LossDZ1 WIN #1 & WIN #2BLACK WIN #3LOW WIN #4DS1/DS13 LossDS1/DS13 LossDS1/DS13 WIN #5-WIN #8CL1 LossCL1 LossCL1 LossCL1 WIN #9 & WIN #10`

OH YES!!!! 4th week HERE WE COME!!!

As promised, I will be experimenting with adding 1 to all triggers:

EC 6
DZ/CL 11
DS 13

I think this should tighten up the volatility a bit.

OH YES!!! EIGHT-FOLDING THE BET SIZE FOR THE NEXT WEEK!!!

Day 22 Results: WIN Total Balance: +556 units

Code: [Select]
`Day 22 Results: WIN Total Balance: +556 unitsBLACK WIN #1ODD WIN #2DS7/25 WIN #2-WIN #5DS10/22 WIN #6-WIN #9DS10/19 LossDS10/19 LossDS10/19 WIN #10-WIN #13`

BRAINSTORM: On the DS, CUT THE BET IN HALF & DOUBLE THE PROGRESSION LENGTH!!!

And as nice as this idea SOUNDS, it actually only(!) results in an increase of 50% to the progression length:

1    -1   +2
1   -2   +1
2   -4    +2
3   -7   +2
4   -11   +1
6   -17   +1

This allows me to make the trigger for the 2 DS the same as the Dozens/Columns.

Day 23 Results: WIN Total Balance: +636 units

Code: [Select]
`Day 23 Results: WIN Total Balance: +636 unitsDS16/22 WIN #1 & WIN #2DS10/22 LossDS10/22 LossDS10/22 LossDS10/22 WIN #3 & WIN #4CL2 LossCL2 LossCL2 LossCL2 WIN #5 & WIN #6DS1/31 WIN #7 & WIN #8ZERODS19/31 WIN #9 & WIN #10`
Bad news.  The quads and streets do not pay enough to afford this system because their coverage drops too much even though their payout rises substantially...

Day 24 Results: WIN Total Balance: +716 units

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`Day 24 Results: WIN Total Balance: +716 unitsCL1 LossCL1 WIN #1DS10/31 LossDS10/31 WIN #2DS1/13 WIN #3 & WIN #4DS1/28 LossDS1/28 WIN #5ODD WIN #6CL1 LossCL1 WIN #7LOW LossLOW WIN #8DS7/13 LossDS7/13 WIN #9DS1/DS16 WIN #10`
Day 25 Results: LOSS Total Balance: +652 units

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`Day 25 Results: LOSS Total Balance: +652 unitsDS1/31 LossDS1/31 LossDS1/31 LossDS1/31 LossDS1/31 LossDS1/31 WIN #1ZEROODD WIN #2DS10/16 LossDS10/16 WIN #3DS16/22 LossDS16/22 LossDS16/22 LossDS16/22 WIN #4 & WIN #5DS13/22 LossDS13/22 LossDS13/22 WIN #6 & WIN #7CL1 LossCL1 LossCL1 LossCL1 LossCL1 LossCL1 Loss`
Down 64 units, 8X Labby for 8 units.

Day 25.25 Results: RECOVERED Total Balance: +716 units

Code: [Select]
`Day 25.25 Results: RECOVERED Total Balance: +716 units1RED Loss1 1RED Loss1 1 2RED Loss3 1 1 2RED Loss[RESET SESSION]3 1 1 1 2 5DS10/22 Loss3 1 1 1 2 5DS10/22 Loss8 3 1 1 1 2 5DS10/22 Loss8 3 1 1 1 2 5 13DS10/22 WIN #11DS10/25 Loss1 DS10/25 Loss1 1DS10/25 Loss1 1 2DS10/25 Loss3 1 1 226DS10/25 Loss3 1 1 2 5DS10/25 Win1 1 2CL2 Loss1 1 2CL2 Loss3 1 1 2CL2 Loss3 1 1 2 5CL2 Loss8 3 1 1 2 5CL2 Win3 1 1 2DS10/31 Loss3 1 1 2DS10/31 Loss3 1 1 2 5DS10/31 Loss8 3 1 1 2 5DS10/31 Loss8 3 1 1 2 5 13DS10/31 Loss21 8 3 1 1 2 5 13DS10/31 Loss[RESET SESSION]ZERO21 8 3 1 1 1 2 5 1334CL1 LossCL1 Win8 3 1 1 1 2 5 13LOW Loss21 8 3 1 1 1 2 5 13LOW Win8 3 1 1 1 2 5DS13/25 Loss8 3 1 1 1 2 5DS13/25 Loss8 3 1 1 1 2 5 13DS13/25 Loss21 8 3 1 1 1 2 5 13DS13/25 Loss21 8 3 1 1 1 2 5 13 34DS13/25 Win8 3 1 1 1 2 5 13DS16/25 Loss8 3 1 1 1 2 5 13DS16/25 Loss21 8 3 1 1 1 2 5 13DS16/25 Win8 3 1 1 1 2 5DS1/25 Loss8 3 1 1 1 2 5DS1/25 Loss8 3 1 1 1 2 5 13DS1/25 Loss21 8 3 1 1 1 2 5 13DS1/25 Loss21 8 3 1 1 1 2 5 13 34DS1/25 Loss55 21 8 3 1 1 1 2 5 13 34DS1/25 Loss[RESET SESSION]55 21 8 3 1 1 1 2 5 13 34 89DS7/28 WIN #2- WIN #8`
Some rules for the future analysis session:

1) On bets that double with Dozens, Columns & DS ONLY BET THE AMOUNT THAT WILL CLEAR THE DEBT, DO NOT OVERBET!

2) Determine where the best place is to split up the Labby based on the worst spin sequence (to lower the bankroll requirement)

Day 25.5 Results: LOSS Total Balance: +652 units

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`Day 25.5 Results: LOSS Total Balance: +652 unitsDS10/19 LossDS10/19 WIN #1DS1/22 LossDS1/22 LossDS1/22 LossDS1/22 LossDS1/22 LossDS1/22 WIN #2DS4/28 LossDS4/28 LossDS4/28 LossDS4/28 LossDS4/28 WIN #3DS4/10 LossDS4/10 WIN #4DS4/22 WIN #5 & WIN #6DS4/25 LossDS4/25 LossDS4/25 LossDS4/25 LossDS4/25 WIN #7HIGH LossHIGH LossHIGH LossHIGH Loss`
Down 64 units, 8X Labby for 8 units.

Day 25.67 Results: RECOVERED Total Balance: +716 units

Code: [Select]
`Day 25.67 Results: RECOVERED Total Balance: +716 units1HIGH Loss1 1 HIGH WIN #11EVEN Loss1 1EVEN Loss1 1 2EVEN Loss3 1 1 2EVEN Win1 1DS1/25 WIN #2 & WIN #31DS1/16 WIN #4 & WIN #51DS1/13 Loss1DS1/13 Loss1 1DS1/13 Loss1 1 2DS1/13 Loss3 1 1 2DS1/13 Loss3 1 1 2 5DS1/13 Loss8 3 1 1 2 5DS1/13 Loss[RESET SESSION]8 3 1 1 1 2 5 13EVEN Loss21 8 3 1 1 1 2 5 13EVEN Win8 3 1 1 1 2 5RED Win3 1 1 1 1 2DS13/31 Loss3 1 1 1 1 2DS13/31 Loss3 1 1 1 1 2 5DS13/31 Win1 1 1 1 2DS7/22 Loss1 1 1 1 2DS7/22 Loss1 1 1 1 1 2DS7/22 Loss3 1 1 1 1 2DS7/22 Loss3 1 1 1 1 2 5DS7/22 Win1 1 1 1 2DS7/19 Loss1 1 1 1 2DS7/19 Loss3 1 1 1 1 2DS7/19 WIN #61DS7/31 WIN #7 & WIN #8 `
Upon thinking about this system of play (Harry-Pales Range TechniqueTM), I happen to know that the most desirable trigger is 7 successive misses of an EC; right now we are at 6.  Just based on this knowledge (without examining output sequences) and seeing the volatility that yet remains (and is increased due to the use of a recovery Labby but more on that later), I am going to update the triggers as follows:

EC 7
DZ/CL 12
DS 12

Day 25.75 Results: LOSS Total Balance: +652 units

Code: [Select]
`Day 25.75 Results: LOSS Total Balance: +652 unitsODD WIN #1ZEROZEROLOW WIN #2DS16/22 WIN #3 & WIN #4DS1/25 WIN #5 & WIN #6EVEN LossEVEN WIN #7DS4/22 WIN #8 & WIN #9DS4/16 LossDS4/16 LossDS4/16 LossDS4/16 LossDS4/16 LossDS4/16 Loss`
Day 25.8 Results: RECOVERED Total Balance: +716 units

Code: [Select]
`Day 25.8 Results: RECOVERED Total Balance: +716 units 1HIGH WIN #11DS19/28 WIN #2 & WIN #31DS13/28 Loss1 DS13/28 Loss1 1 DS13/28 Loss1 1 2DS13/28 Loss3 1 1 2DS13/28 WIN #4ZERO1 1 DS25/31 WIN #5 & WIN #61BLACK Loss1 1BLACK WIN #71DS1/25 Loss1DS1/25 Loss1 1DS1/25 Loss1 1 2DS1/25 Loss3 1 1 2DS1/25 Loss3 1 1 2 5DS1/25 Loss[RESET SESSION]8 3 1 1 2 5DS10/25 WIN #8`
Day 25.9 Results: WIN Total Balance: +796 units

Code: [Select]
`Day 25.9 Results: WIN Total Balance: +796 unitsCL1 LossCL1 WIN #1DS1/19 LossDS1/19 LossDS1/19 LossDS1/19 LossDS1/19 WIN #2ZERODS16/22 LossDS16/22 LossDS16/22 LossDS16/22 LossDS16/22 LossDS16/22 WIN #3DS4/22 LossDS4/22 LossDS4/22 LossDS4/22 WIN #4 & WIN #5DS1/7 LossDS1/7 LossDS1/7 WIN #6 & WIN #7DS10/31 LossDS10/31 LossDS10/31 LossDS10/31 LossDS10/31 LossDS10/31 WIN #8ZERODS1/31 WIN #9 & WIN #10`
Only need 7 wins here.

Day 26 Results: WIN Total Balance: +876 units

Code: [Select]
`Day 26 Results: WIN Total Balance: +876 unitsODD LossODD WIN #1DS13/31 LossDS13/31 WIN #2ZERODS25/31 WIN #3 & WIN #4DS13/31 LossDS13/31 LossDS13/31 WIN #5 & WIN #6DS16/31 LossDS16/31 LossDS16/31 WIN #7 & WIN #8DS7/31 WIN #9 & WIN #10`
Ooops forgot...

Day 27 Results: LOSS Total Balance: +796 units

Code: [Select]
`Day 27 Results: LOSS Total Balance: +796 unitsDS1/10 WIN #1 & WIN #2DS1/28 WIN #3 & WIN #4DS4/28 LossDS4/28 WIN #5RED LossRED WIN #6DS1/25 LossDS1/25 WIN #7DS10/25 LossDS10/25 LossDS10/25 LossDS10/25 LossDS10/25 LossDS10/25 Loss`
Down 80 units 10X Labby for 8 units.

Day 27.25 Results: RECOVERED Total Balance: +876 units

Code: [Select]
`Day 27.25 Results: RECOVERED Total Balance: +876 unitsZERO1 DS16/28 Loss1 DS16/28 Loss1 1 DS16/28 WIN #11DS19/28 Loss1DS19/28 WIN #2ZERO1DS1/22 Loss1DS1/22 Loss1 1DS1/22 Loss1 1 2DS1/22 Loss3 1 1 2DS1/22 WIN #31DS1/19 Loss1DS1/19 WIN #41DS10/19 WIN #5 & WIN #6ZERO1CL3 WIN #7 & WIN #8`
Day 27.5 Results: WIN Total Balance: +956 units

Code: [Select]
`Day 27.5 Results: WIN Total Balance: +956 unitsZEROLOW LossLOW WIN #1ZERODS10/22 WIN #2 & WIN #3DS4/22 LossDS4/22 LossDS4/22 WIN #4 & WIN #5DS7/22 LossDS7/22 LossDS7/22 WIN #6 & WIN #7DS13/28 LossDS13/28 LossDS13/28 WIN #8 & WIN #9HIGH LossHIGH LossHIGH LossHIGH WIN #10`
Day 28 Results: WIN Total Balance: +1036

Code: [Select]
`Day 28 Results: WIN Total Balance: +1036DS13/25 LossDS13/25 LossDS13/25 WIN #1 & WIN #2DS7/13 WIN #3 & WIN #4DS1/7 LossDS1/7 LossDS1/7 LossDS1/7 LossDS1/7 WIN #5DS7/25 WIN #6 & WIN #7HIGH WIN #8DS4/28 WIN #9 & WIN #10`
« Last Edit: October 06, 2016, 01:30:43 AM by Reyth »

The following users thanked this post: kav

#### Reyth

##### Re: bet after 4 ec's
« Reply #42 on: October 06, 2016, 06:28:51 AM »
The Worst Sequences

Day 16.3 Results: RECOVERED Total Balance: +253 units

1
HIGH Loss
1 1
HIGH WIN #1

BLACK WIN #2

1
EVEN Loss
1 1
EVEN WIN #3

1
LOW Loss
1 1
LOW Loss
1 1 2
LOW Loss
3 1 1 2
LOW Loss

3 1 1 2 5
DZ1 Loss
3 1 1 2 5
DZ1 Loss <=== wheel appears badly scattered with 6 total losses in a row over 2 different outside bets
8 3 1 1 2 5
DZ1 WIN #3 - WIN #7

1
ODD Loss
1 1
ODD WIN #8 <== final win gained should have ended session; instead, pushed on!

RED(2u) Loss
RED(2u) Loss
RED(2u) Loss
RED(2u) WIN #9 <=== not a good hit at the highest possible %

CL3(2u) Loss
CL3(2u) Loss
CL3(2u) Loss
CL3(2u) Loss
CL3(2u) Loss
CL3(2u) Loss <=== again wheel showing terribly scattered

DOWN 18u
NEED 4 WINS
@ 5u EACH

ZERO

1
RED Loss
1 1
RED Loss
1 1 2
RED Loss
3 1 1 2
RED Win <=== again bad hit

1 1 (@6u)

ZERO

1 1
RED Loss
1 1 2
RED Loss
3 1 1 2
RED Loss
3 1 1 2 5
RED Loss <=== obviously this wheel is not safe

8 3 1 1 2 5
COL2 Loss
8 3 1 1 2 5
COL2 Loss
COL2 Loss
COL2 Loss
COL2 Loss
COL2 Loss <=== clearly we are out of control

8 3 1 1 2 5
PLUS
26 52 78 104 156

156
RED Loss
RED Loss
RED Win

19 26 52 78 104

104
LOW Win

19 26 52 78

78
CL2 Loss
CL2 Loss
CL2 Loss
CL2 Loss
CL2 Loss

19 26 52

52
LOW Loss
LOW Loss
LOW Win <=== from here things start to settle down

19 26

26
DZ1 Loss
DZ1 Win

19

ZERO
23

20
LOW Loss
LOW Loss
LOW WIN #1

DZ1 WIN #2

BLACK Loss
BLACK WIN #3

ODD Loss
ODD WIN #4

=====
=====
=====

Day 25.25 Results: RECOVERED Total Balance: +716 units

1
RED Loss
1 1
RED Loss
1 1 2
RED Loss
3 1 1 2
RED Loss

[RESET SESSION]

3 1 1 1 2 5
DS10/22 Loss
3 1 1 1 2 5
DS10/22 Loss
8 3 1 1 1 2 5
DS10/22 Loss
8 3 1 1 1 2 5 13
DS10/22 WIN #1

1
DS10/25 Loss
1
DS10/25 Loss
1 1
DS10/25 Loss
1 1 2
DS10/25 Loss
3 1 1 226
DS10/25 Loss
3 1 1 2 5
DS10/25 Win

1 1 2
CL2 Loss
1 1 2
CL2 Loss
3 1 1 2
CL2 Loss
3 1 1 2 5
CL2 Loss
8 3 1 1 2 5
CL2 Win

3 1 1 2
DS10/31 Loss
3 1 1 2
DS10/31 Loss
3 1 1 2 5
DS10/31 Loss
8 3 1 1 2 5
DS10/31 Loss
8 3 1 1 2 5 13
DS10/31 Loss
21 8 3 1 1 2 5 13
DS10/31 Loss

[RESET SESSION]

ZERO

21 8 3 1 1 1 2 5 13
34
CL1 Loss
CL1 Win

8 3 1 1 1 2 5 13
LOW Loss
21 8 3 1 1 1 2 5 13
LOW Win

8 3 1 1 1 2 5
DS13/25 Loss
8 3 1 1 1 2 5
DS13/25 Loss
8 3 1 1 1 2 5 13
DS13/25 Loss
21 8 3 1 1 1 2 5 13
DS13/25 Loss
21 8 3 1 1 1 2 5 13 34
DS13/25 Win

8 3 1 1 1 2 5 13
DS16/25 Loss
8 3 1 1 1 2 5 13
DS16/25 Loss
21 8 3 1 1 1 2 5 13
DS16/25 Win

8 3 1 1 1 2 5
DS1/25 Loss
8 3 1 1 1 2 5
DS1/25 Loss
8 3 1 1 1 2 5 13
DS1/25 Loss
21 8 3 1 1 1 2 5 13
DS1/25 Loss
21 8 3 1 1 1 2 5 13 34
DS1/25 Loss
55 21 8 3 1 1 1 2 5 13 34
DS1/25 Loss

[RESET SESSION]

55 21 8 3 1 1 1 2 5 13 34 89
DS7/28 WIN #2- WIN #8

If I was planning the standard 10x chip amount, I would need 1000 units to cover this sequence.

LLLLLwLLLLwLLLLLL
[RESET SESSION]
LwLwLLLLwLLwLLLLLL
[RESET SESSION]
WIN
« Last Edit: October 08, 2016, 05:15:23 PM by Reyth »

#### Sputnik

##### Re: bet after 4 ec's
« Reply #43 on: October 06, 2016, 10:03:10 AM »

Hello - i read your post and don't fully understand how you bet.
Can you explain when and where you bet.

For example you see 4 reds then bet black for three attempts.

Many thanks.

The following users thanked this post: Reyth

#### Reyth

##### Re: bet after 4 ec's
« Reply #44 on: October 06, 2016, 12:04:33 PM »
1) Wait for any EC to miss 7 times in a row, then bet it 4 times in a row
2) Wait for any Doz/Col to miss 12 times in a row, then bet it for 6 times in a row
3) Wait for any TWO DS to miss for 12 times in a row, then bet it for 6 times in a row, halving your unit amount

If at any time the proposed betting sequence misses, end the session and begin a recovery Labby for less than 10 total winning bets to recover all profit.  If in the Labby, the proposed betting sequence fails then end the session and begin a new one with the current Labby figures in place.

Follow the unit amounts in the "SALES PITCH" part of the instruction post or make your own schedule (e.g. as little as \$30 USD to risk in order to gain \$2000 at the end of the 28th day).
« Last Edit: October 06, 2016, 12:42:36 PM by Reyth »

The following users thanked this post: Sputnik