### Author Topic: Bullseye  (Read 63040 times)

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#### BioBrick

##### Re: Bullseye
« Reply #285 on: May 22, 2017, 03:41:47 PM »
I have made a little more code. Now I'm able to calculate the average of the numbers.

I read quite new post from Turbo Genius and he is recommending hot numbers and also explains that the repeaters are the way to beat the game.

I have been studying this and I think it's quite truth since when can predict how group of numbers behave under the law of the third. It's quite amazing.

Now I'm thinking that some how I'd like to see the trend of numbers. I don't yet know how to do it but it's quite clear to me that there is on going process of uneven distribution. Can also be seen when using the bulls eye analyzer. Hot numbers stay hot and gold numbers stay gold. In general. So I'd like see how the process is going on and if there is something interesting.

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#### TERMINATOR

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##### Re: Bullseye
« Reply #286 on: May 27, 2017, 07:44:21 PM »
Hi Brick, any new updates on your progress? I miss your posts. I hope Reyth returns soon too!

#### Frequency

##### Re: Bullseye
« Reply #287 on: July 23, 2017, 10:33:26 PM »

What if we use a one number progression which will give us only 1 unit profit after each hit like this:

nr.  bet       profit total debt
1   0,0286  +1
1   0,0294  +1   -0,058
1   0,0302  +1
1   0,0311  +1   -0,1191
1   0,0321  +1   -0,1512
1   0,0332  +1   -0,1844
1   0,0344  +1,02 -0,2188
1   0,0357  +1,03 -0,2545
1   0,0370  +1,04 -0,2915
1   0,0383  +1,05 -0,3298
1   0,0395  +1,05 -0,3693
1   0,0405  +1,05 -0,4098
1   0,0405  +1    -0,4503
1   0,0415  +1    -0,4918
1   0,0425  +1    -0,5343
1   0,0436  +1    -0,5779
1   0,0449  +1    -0,6228
1   0,0463  +1    -0,6691
1   0,0478  +1    -0,7169
1   0,0494  +1    -0,7663
1   0,0511  +1,02 -0,8174
1   0,0528  +1,03 -0,8702
1   0,0544  +1,03 -0,9246
1   0,0560  +1,03 -0,9806           spin 24

24 spins and not even 1 unit exposure, and it could probably go on for 600+ more numbers while having a quite low amount of debt (compared to the original method). Is there any possible way, some currency or anything which makes it possible to bet x,xxxx units?

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#### Reyth

##### Re: Bullseye
« Reply #288 on: August 22, 2017, 11:30:56 AM »
Ok starting with the number 17 and if it gets clogged, I will switch to 0 and only switch back if it gets clogged.

+27 +22 +23 +15 +35 = +122 (5) G6
+3 +8 +32 +7 +3 +36 +19 = +108/+230 (12) L96

+37 +25 +70 = +132/+362 (15) L123
+3 +10 +8 +29=+50/+412 (19) L184
+60 +29 +13=+102/+514 (25) L191
+26 +35 +29 +35=+125/+639 (29) L195
« Last Edit: August 22, 2017, 06:28:59 PM by Reyth »

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#### Jake007

##### Re: Bullseye
« Reply #289 on: April 24, 2019, 10:12:53 PM »
Although its not Easter I am resurrecting this thread which I feel offers a lot of value to both new and seasoned players a like and for different reasons. Unfortunately it looks like Reyth, the guy who started this, is no longer around but his contributions are excellent. I truly miss his input.

For anyone who has studied this Bullseye in any depth... and for that matter any subsequent variations of it.. I ask a quick question. If it works on single numbers have you tried other bet selections? You know... why even ask? This SHOULD work 100% on any bet type (streets, splits, etc) with the right parameters, levels, bet selection etc. It really should and I dont see why not.

I say this simply because my own system has nuances of the Bullseye yet Im not betting single number. I dont want to sit for literally 500 spins or 200 spins or what have you. Changing the bet type speeds things up tremendously. Even just to split number bets.

Thoughts?