Is it possible to play a number - it begins at 0.00 std deviation (well, there is no history because you just started charting it at the start of the session).. and thousands of spins later it ends at 0.00 std deviation - AND you are in profit. How is that possible ?

Well - obviously it takes a progression. Now... Let's look at the past 35 spins at all times. There are 37 or 38 numbers but the payoff is 35 to 1. It doesn't make sense to form a progression based on 37 or 38 spins if the payout is 35 to 1.

Next - let's not "over-use" a progression. If we get a win within the 35 spins, why increase ? There's no need to.

So.. what will happen during the 35 spin sets ?

Your number will hit -

0 times (almost 1/3 of the time)

1 time (almost 2/3 of the time)

2 times (somewhat common)

3 times (not as common)

4 times (somewhat rare)

5 times (very rare)

6,7,8 times (prob never see it... but when you do !)

Now the progression right ? Well, we know not to increase after a "1" show. We know that we need to decrease after a 2+ showing in order to offset the increases from the "0" showings. And guess what ? If you do it right - the number will show above or below expected (or eventually end up back at 0.00 std dev) and you'll be in profit.

Here's some spins I just ran off and the result - Played #1 only - nothing special about it. It's only slightly above std dev 0.00 and anytime it was actually at 0.00 we were in profit anyway. No big deal with the progression either. Max it went was 7 units. Average was 3.2 units per spin (nothing special there either).

So here's how I played it anyway... test it yourself and have fun with various increase and decrease (progression) points. Maybe you'll come across something interesting.

# of shows (past 35 spins) / what I did

0 / add 1 unit to the bet amount

1 / do nothing

2 or more / decrease bet by 1/2*

* I rounded up after decreasing by 1/2 So for example, the bet was 5 and there was 2 shows - I decrease to 3 (5/2 = 2.5, rounded up to 3)

Simple and effective to keep you in the game for a long time without the progression going out of control (it can't) and without losing your shirt in the process.

If you want to get into the math of it - Log how many 0 shows there are, how many 1 shows there are, etc (shows per 35 spin cycles) and then you will see that the 0 shows and the 2+ shows off-set one another. The "1" shows make a small profit and keep it alive.