Author Topic: Cycle's - Strikes - Skips  (Read 6225 times)

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Sputnik

Cycle's - Strikes - Skips
« on: June 15, 2015, 05:26:31 PM »

Cycle's - Strikes - Skips

We can use different spreed of numbers/sectors.
They will come in cycles.
Sometimes they will sleep and not hit with expectation.

This method can you use with 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 numbers

I see this as you measuring the random fluctations hit ratio or bias.
Where the numbers hit ratio give us a medium value that we can take advantage of.

We can chose to play when our numbers hit or we can attack when they have fall to sleep.

The following users thanked this post: Reyth, MickyP

Sputnik

Re: Cycle's - Strikes - Skips
« Reply #1 on: June 15, 2015, 05:38:54 PM »
Skip Streak System by Apache:

First I want tell I build this system using Ion Saliu concepts :
Skip, Streak, and Median Value.

Example :

Roulette Number: 6
Hits > 24 times
Skips > 51 43 104 1 2 29 37 77 79 15 130 15 12 7 11 131 11 129 8 16 20 14 21 12

* Sorted Skips: 1 2 7 8 11 11 12 12 14 15 15 16 20 21 29 37 43 51 77 79 104 129 130 131

* Median Skip: 16

So number 6 hit 24 times. The first row - called Skips - show ( to the right to left) the skips of number 6. Number 6 show. After 12 spins, show again, after 21 spins show again, after 14 spins number 6 show again etc. The last three skips of number 6 are 104, 43, 51.

The second row - called - Sorted Skips show all the skips for a particular number in ascending order.

The three row called - Median Skip - show the median value of the sorted skips. The median is the middle value of a string of numbers. In this example the median value of skips is 16. It should not be confused with the average. So the Median Value is the middle value in a string of values.

Therefore 50% of the values are within the median or less, and 50% are within the median or more. In my example of number 6, the skip median is 16. That mean that 50% of the time number 6 hits within a skip of 16 or less.

Now if in the string of skips of number 6 I mark :

with sign (+) I mark if the skip is greater than median value of skips
with sign (-) I mark if the skip is small than median value of skips
with sign (=) I mark if the skip is equal with median value of skips

I obtain this :

Code:

51  43  104  1  2  29  37  77  79  15  130  15  12  7  11  131  11  129  8  16  20  14  21  12

+   +    +  -  -   +   +   +   +   -    +   -   -  -   -    +   -    -  -   =   -   -   -

1. THE STRATEGY :

We bet on the numbers which have a 3 consecutive streak of skips greater than the median value of skips. ( That mean three consecutive + )

In our example number 6 is qualified because the last three skips ( consecutive ) are 104, 43, 51. We have + + + ( three consecutive value of skips, greater than median value of skips. 16

(104 > 16) (43 > 16) (51 > 16)

1.Bet on numbers with encounter 3 consecutive signs +
2.Bet on numbers with encounter 4 consecutive signs + (tight bettors)
3.Bet on numbers until hit.
4.Bet on numbers for 37 spins
5.Bet on numbers for a number of spins equal with the median value of skips. ( In this example we bet number 6 for 16 spins)

Money managament : Flat bet.

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Sputnik

Re: Cycle's - Strikes - Skips
« Reply #2 on: June 15, 2015, 05:49:51 PM »
I test this and won:

WestSpiel Casino Hohensyburg

Number 27

20150101 Table 0108

11
12
63
23
15
32
37
9
40
25
4
0

20150102 Table 0108

25
34
13
59
17
64
21
55
7

20150103 Table 0108

15
14
16
37
31
49
65
58

Sorted skips:

0 4 7 9 11 12 13 14 15 15 16 17 21 23 (25) 25 32 31 34 37 37 40 49 55 58 59 63 64 65

Median value 25

11 12 63 23 15 32 37 9 40 25 4 0 25 34 13 59 17 64 21 55 7 15 14 16 37 31 49 65 58

-  -  +  -  -  +  +  -  +  -  -  -  -  +  -  +  -  +  -  +  -  -  -  -  +  +  +  +  +

20150104 Table 0108

+ + - - - + +

I play with and not against.

« Last Edit: June 15, 2015, 06:00:37 PM by Sputnik »

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Sputnik

Re: Cycle's - Strikes - Skips
« Reply #3 on: June 15, 2015, 07:42:09 PM »

I test charting sector with 3 numbers 29 7 28
20150101 Table 0108

0
6
4
1
6
49
5
2
6
5
7
5
27
14
22
2
0
8
65
4
8
26
7
5
9

Skips:

0 0 1 2 2 4 4 5 5 5 5 6 (6) 6 7 7 8 8 9 14 22 26 27 49 65

Median 6

0 6 4 1 6 49 5 2 6 5 7 5 27 14 22 2 0 8 65 4 8 26 7 5 9

- - - - - + - - - - + - + + + - - + + - + + + - +

So the question is if you follow the flow or bet against.

BlueAngel

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Re: Cycle's - Strikes - Skips
« Reply #4 on: June 15, 2015, 09:56:54 PM »
There is another way also to bet regarding the median frequency of a number.
Let's say median is 16 like in your example,then you could extend this median range towards both directions,in other words to bet number 6 from the 1st spin till the 32nd spin (including 32nd)
I believe this way you could have a positive overall result with flat stakes,but in my point of view the con of such betting method is that takes a lot of time before you start bet in order to determine what is the median frequency.
But since you are determined to take the extra mile in order to achieve more accurate predictions,then it's constant work in progress.
While your betting sessions proceed you are updating the stats accordingly and then re-bet properly.

kav

Re: Cycle's - Strikes - Skips
« Reply #5 on: June 16, 2015, 12:00:25 PM »
Yes, an interesting idea based on Ion, but I wonder, since we need so many spins to collect our data, how is this actually played? I mean, can this played in a visit to the casino?

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Sputnik

Re: Cycle's - Strikes - Skips
« Reply #6 on: June 16, 2015, 01:42:51 PM »

During the simulation with one number with table 0108 i could get Days when the number only hit 4 to 5 times during 300 trails - this make it very hard to chose when to attack and if you get oppertunites to follow the attack Before the spins are finisched.

I Think this method is good using Cycles with sectors.
Collect 1000 trails and find the median value.
Then attack after a sector fall a sleep or when is Active.
Based upon that the numbers comes in Waves.

This way you would not play one full cycle to win once as you would target the median value.

Real

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Re: Cycle's - Strikes - Skips
« Reply #7 on: June 16, 2015, 01:52:02 PM »
How are you separating for spin direction in your tests?

BlueAngel

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Re: Cycle's - Strikes - Skips
« Reply #8 on: June 16, 2015, 01:57:28 PM »
How are you separating for spin direction in your tests?

He doesn't

Sputnik

Re: Cycle's - Strikes - Skips
« Reply #9 on: June 16, 2015, 05:28:16 PM »
Yes i know you should seperate directions - but this is not AP.
I just fool around with ways to play for fun - nothing serios.

You know i can use my own Huxley to get spins in one direction.
But the simulation shows that is a waste of time.
« Last Edit: June 16, 2015, 05:56:02 PM by Sputnik »

BlueAngel

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Re: Cycle's - Strikes - Skips
« Reply #10 on: June 26, 2015, 04:17:56 PM »
@ Sputnik, your comrades were the only who thought to give a name to a satelite as "Satelite"!
It's like baptizing a person and give him/her the name "Human"!
What a joke!:-D LOL

By the way,for those who don't understand Russian, Sputnik means satelite.
Perhaps the username of Sputnik implies that he is an undercover agent of Putin's government!

kav

Re: Cycle's - Strikes - Skips
« Reply #11 on: November 25, 2016, 01:06:01 AM »
I believe this is worth a second look.

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Reyth

Re: Cycle's - Strikes - Skips
« Reply #12 on: November 25, 2016, 01:35:18 AM »
I have a program that automatically tracks the hits on every number.  It is very easy to make it calculate skips.

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MrPerfect.

Re: Cycle's - Strikes - Skips
« Reply #13 on: November 27, 2016, 03:42:50 PM »
I have a program that automatically tracks the hits on every number.  It is very easy to make it calculate skips.
please do it then. I have a spreadsheet that does the same, but it halts my i-7 Intel proccesor for a while.

MrPerfect.

Re: Cycle's - Strikes - Skips
« Reply #14 on: November 27, 2016, 04:28:25 PM »
Yes i know you should seperate directions - but this is not AP.
I just fool around with ways to play for fun - nothing serios.

You know i can use my own Huxley to get spins in one direction.
But the simulation shows that is a waste of time.
Im sure that your Haxey as biased as mine, collect 1000 vb data for one direction and l will show you. Ball is up to you, if jumpy- better.