Author Topic: Ignatus Masterplan  (Read 1607 times)

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mr j

Re: Ignatus Masterplan
« Reply #15 on: January 28, 2019, 05:26:08 PM »
I played now live at celtic casino, but they have Tablelimit >>> They have lower limits at actual B&M's.

mr j

Re: Ignatus Masterplan
« Reply #16 on: January 28, 2019, 05:28:40 PM »
1,2,3,5,7,10,13,16,20,24 <<< So this is PER what and how many bet?

ignatus

Re: Ignatus Masterplan
« Reply #17 on: January 28, 2019, 07:50:10 PM »
1,2,3,5,7,10,13,16,20,24 <<< So this is PER what and how many bet?

Well now, Tested again (LIVE-spins) same code, only different WG/SL;....

Wg/SL +300/-500

17/20 Games won= 85% Winrate

Losses: 3*500= -1500

Wins: 17*300= +5100

TOTAL= +3600u

RX-code (Wg/SL +300/-500)

Code: [Select]
`system "Ignatus Masterplan v2"// © ignatus 2019 ©method "main"begin  while starting a new session  begin     Set List[1,2,3,5,7,10,13,16,20,24,28,32,36,40,45,50,60,70,90,110,130,150,190,230,275,350]      to Record "progression" Data   end    put 0 to Record "Highest Bankroll" Data    copy list[Split(15-18),Split(21-24),Split(27-30),Split(33-36)]    to Record "C1H" Layout        copy list[Split(3-6),Split(9-12),Split(27-30),Split(33-36)]    to Record "C2H" Layout        copy list[Split(15-18),Split(21-24),Split(3-6),Split(9-12)]    to Record "C3H" Layout    copy list[Split(13-16),Split(19-22),Split(25-28),Split(31-34)]    to Record "C1L" Layout        copy list[Split(1-4),Split(7-10),Split(25-28),Split(31-34)]    to Record "C2L" Layout        copy list[Split(13-16),Split(19-22),Split(1-4),Split(7-10)]    to Record "C3L" Layout    copy list[Corner(14:18),Corner(20:24),Corner(26:30),Corner(32:36)]    to Record "Q1L" Layout    copy list[Corner(2:6),Corner(8:12),Corner(26:30),Corner(32:36)]    to Record "Q2L" Layout        copy list[Corner(2:6),Corner(8:12),Corner(14:18),Corner(20:24)]    to Record "Q3L" Layout        copy list[Corner(13:17),Corner(19:23),Corner(25:29),Corner(31:35)]    to Record "Q1H" Layout        copy list[Corner(1:5),Corner(7:11),Corner(25:29),Corner(31:35)]    to Record "Q2H" Layout        copy list[Corner(13:17),Corner(19:23),Corner(1:5),Corner(7:11)]    to Record "Q3H" Layoutwhile on each spinbeginIF Any Split bet won eachbeginif Bankroll > Record "Highest Bankroll" Databegin  clear Record "Highest Bankroll" Data  put 5000% Bankroll to Record "Highest Bankroll" Data  put 1 on Record "progression" Data Indexend//put 1 on Record "progression" Data Indexset flag "trigger1" falseset flag "trigger2" falseset flag "bet" falseclear Record "C1H" Layoutclear Record "C2H" Layoutclear Record "C3H" Layoutclear Record "C1L" Layoutclear Record "C2L" Layoutclear Record "C3L" Layoutclear Record "Q1H" Layoutclear Record "Q2H" Layoutclear Record "Q3H" Layoutclear Record "Q1L" Layoutclear Record "Q2L" Layoutclear Record "Q3L" Layout//add 1 on Record "progression" Data IndexendIF bankroll <= -500 eachbeginstop sessionendIF bankroll >= 300 eachbeginstop sessionend{IF spin count = 500 eachbeginstop sessionend}IF 1st dozen has hit 1 times eachbeginIF column A has hit 1 times eachbeginset flag "trigger1" trueendendif flag "trigger1" true eachbeginIF Split(3-6) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true//  Put 1 on Record "progression" Data index  Put 100% of Record "progression" Data to Record "C1H" Layout List  Put 100% of Record "progression" Data to Record "Q1H" Layout ListendendIF Split(9-12) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true// Put 1 on Record "progression" Data index Put 100% of Record "progression" Data to Record "C1H" Layout List Put 100% of Record "progression" Data to Record "Q1H" Layout ListendendendIF 2nd dozen has hit 1 times eachbeginIF column A has hit 1 times eachbeginset flag "trigger1" trueendendif flag "trigger1" true eachbeginIF Split(15-18) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true//  Put 1 on Record "progression" Data index  Put 100% of Record "progression" Data to Record "C2H" Layout List  Put 100% of Record "progression" Data to Record "Q2H" Layout ListendendIF Split(21-24) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true// Put 1 on Record "progression" Data index Put 100% of Record "progression" Data to Record "C2H" Layout List Put 100% of Record "progression" Data to Record "Q2H" Layout ListendendendIF 3rd dozen has hit 1 times eachbeginIF column A has hit 1 times eachbeginset flag "trigger1" trueendendif flag "trigger1" true eachbeginIF Split(27-30) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true//  Put 1 on Record "progression" Data index  Put 100% of Record "progression" Data to Record "C3H" Layout List  Put 100% of Record "progression" Data to Record "Q3H" Layout ListendendIF Split(33-36) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true// Put 1 on Record "progression" Data index Put 100% of Record "progression" Data to Record "C3H" Layout List Put 100% of Record "progression" Data to Record "Q3H" Layout ListendendendIF 1st dozen has hit 1 times eachbeginIF Column C has hit 1 times eachbeginset flag "trigger2" trueendendif flag "trigger2" true eachbeginIF Split(1-4) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true//  Put 1 on Record "progression" Data index  Put 100% of Record "progression" Data to Record "C1L" Layout List  Put 100% of Record "progression" Data to Record "Q1L" Layout ListendendIF Split(7-10) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true// Put 1 on Record "progression" Data index Put 100% of Record "progression" Data to Record "C1L" Layout List Put 100% of Record "progression" Data to Record "Q1L" Layout ListendendendIF 2nd dozen has hit 1 times eachbeginIF Column C has hit 1 times eachbeginset flag "trigger2" trueendendif flag "trigger2" true eachbeginIF Split(13-16) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true//  Put 1 on Record "progression" Data index  Put 100% of Record "progression" Data to Record "C2L" Layout List  Put 100% of Record "progression" Data to Record "Q2L" Layout ListendendIF Split(19-22) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true// Put 1 on Record "progression" Data index Put 100% of Record "progression" Data to Record "C2L" Layout List Put 100% of Record "progression" Data to Record "Q2L" Layout ListendendendIF 3rd dozen has hit 1 times eachbeginIF Column C has hit 1 times eachbeginset flag "trigger2" trueendendif flag "trigger2" true eachbeginIF Split(25-28) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true//  Put 1 on Record "progression" Data index  Put 100% of Record "progression" Data to Record "C3L" Layout List  Put 100% of Record "progression" Data to Record "Q3L" Layout ListendendIF Split(31-34) has hit 1 time eachbegin if total inside bets count = 0 eachbegin set flag "bet" true// Put 1 on Record "progression" Data index Put 100% of Record "progression" Data to Record "C3L" Layout List Put 100% of Record "progression" Data to Record "Q3L" Layout Listendendend{IF any inside bet won eachbegin  add 1 on Record "progression" Data Indexend } IF Record "C1H" Layout List has lost each begin IF Record "Q1H" Layout List has lost each begin   add 1 on Record "progression" Data Index   Put 100% of Record "progression" Data to Record "C1H" Layout List   Put 100% of Record "progression" Data to Record "Q1H" Layout List end else begin Put 100% of Record "progression" Data to Record "C1H" Layout List Put 100% of Record "progression" Data to Record "Q1H" Layout List end end IF Record "C2H" Layout List has lost each begin IF Record "Q2H" Layout List has lost each begin   add 1 on Record "progression" Data Index   Put 100% of Record "progression" Data to Record "C2H" Layout List   Put 100% of Record "progression" Data to Record "Q2H" Layout List end else begin Put 100% of Record "progression" Data to Record "C2H" Layout List Put 100% of Record "progression" Data to Record "Q2H" Layout List end end IF Record "C3H" Layout List has lost each begin IF Record "Q3H" Layout List has lost each begin   add 1 on Record "progression" Data Index   Put 100% of Record "progression" Data to Record "C3H" Layout List   Put 100% of Record "progression" Data to Record "Q3H" Layout List end else begin Put 100% of Record "progression" Data to Record "C3H" Layout List Put 100% of Record "progression" Data to Record "Q3H" Layout List end end IF Record "C1L" Layout List has lost each begin IF Record "Q1L" Layout List has lost each begin   add 1 on Record "progression" Data Index   Put 100% of Record "progression" Data to Record "C1L" Layout List   Put 100% of Record "progression" Data to Record "Q1L" Layout List end else begin Put 100% of Record "progression" Data to Record "C1L" Layout List Put 100% of Record "progression" Data to Record "Q1L" Layout List end end IF Record "C2L" Layout List has lost each begin IF Record "Q2L" Layout List has lost each begin   add 1 on Record "progression" Data Index   Put 100% of Record "progression" Data to Record "C2L" Layout List   Put 100% of Record "progression" Data to Record "Q2L" Layout List end else begin Put 100% of Record "progression" Data to Record "C2L" Layout List Put 100% of Record "progression" Data to Record "Q2L" Layout List end end IF Record "C3L" Layout List has lost each begin IF Record "Q3L" Layout List has lost each begin   add 1 on Record "progression" Data Index   Put 100% of Record "progression" Data to Record "C3L" Layout List   Put 100% of Record "progression" Data to Record "Q3L" Layout List end else begin Put 100% of Record "progression" Data to Record "C3L" Layout List Put 100% of Record "progression" Data to Record "Q3L" Layout List end endIf Record "progression" Data Index >  Record "progression" Data Count   Begin   set flag "trigger1" false   set flag "trigger2" false   set flag "bet" false   clear Record "C1H" Layout   clear Record "C2H" Layout   clear Record "C3H" Layout   clear Record "C1L" Layout   clear Record "C2L" Layout   clear Record "C3L" Layout   clear Record "Q1H" Layout   clear Record "Q2H" Layout   clear Record "Q3H" Layout   clear Record "Q1L" Layout   clear Record "Q2L" Layout   clear Record "Q3L" Layout     Put 1 on Record "progression" Data Index   End endEND`
« Last Edit: January 28, 2019, 07:52:29 PM by ignatus »

mr j

Re: Ignatus Masterplan
« Reply #18 on: January 28, 2019, 10:26:20 PM »
1,2,3,5,7,10,13,16,20,24 <<< So this is PER what and how many bet?

Hello. As of NOW, what progression are you using in your TESTS?

vitorwally

Re: Ignatus Masterplan
« Reply #19 on: January 28, 2019, 11:18:06 PM »
@mr j
I don't know if you were entering sarcasm district, and even if you were, I can string along, but a 5 seconds analysis of ignatus latest post would give you a clear answer. No one needs to be proficient in RX to spot this at the beginning of the code. If you want to stick up for a certain point of view, be clear and avoid constant riddles.

Quote
system "Ignatus Masterplan v2"

method "main"
begin
while starting a new session
begin
Set List[1,2,3,5,7,10,13,16,20,24,28,32,36,40,45,50,60,70,90,110,130,150,190,230,275,350]
to Record "progression" Data
end
...

mr j

Re: Ignatus Masterplan
« Reply #20 on: January 28, 2019, 11:22:25 PM »
Ok, because in his TOTAL posts, there are two progressions. and this is for ONE dozen I think?

vitorwally

Re: Ignatus Masterplan
« Reply #21 on: January 28, 2019, 11:39:02 PM »
@mr j
I think ignatus was determining what would suit his needs better, in the monetary aspect of the game, therefore the attempts at various progressions. I think the one I highlighted is the current progression. This procedure of ignatus has him playing 2 dozens, but not with outside bets. He plays them with quads and splits. He follows the progression on each quad and split. The YouTube videos are self-explanatory.

Trilobite

Re: Ignatus Masterplan
« Reply #22 on: January 28, 2019, 11:59:07 PM »
stupid progression

The following users thanked this post: mr j

mr j

Re: Ignatus Masterplan
« Reply #23 on: January 29, 2019, 01:40:57 AM »
Its stupid because no sane person (no seasoned player) would play like this. EVERYTHING looks easy, fun, fine & dandy on paper while sitting at home.

ignatus

Re: Ignatus Masterplan
« Reply #24 on: January 29, 2019, 03:05:04 AM »
Its stupid because no sane person (no seasoned player) would play like this. EVERYTHING looks easy, fun, fine & dandy on paper while sitting at home.

Well, maybe so? But then? First of, it's *VERY easy to play* NO Difficult tracking, NO Difficult BET, NO diffucult progression etc? Well? You need to memorize the progression (or write it down on a piece of paper ofc?). Also, as I said the BET is VERY Easy. (only 8u placed betS)....so? I'd say, this is just a matter of "opinion"....YOU don't like this betselection. YOU don't like the progression? Well,fine? I know you play "otherwise" but This is how this system works, take it or leave it. BUT only because YOU don't like it, doesn't mean, it "doesn't work" THIS is absolut BS, I have coded this BET and tried alot of different progressions AND? I find this current, "negative" progression the best (as described) ALSO You've seen the latest results now, (Although a 85% WINRATE won't impress YOU, that's just a matter of opinion, but STILL it's a fact. So? Leave your negative comments and opinions then pls? BECAUSE I know, we know, you don't like it? BUT as i said, it doesn't mean it's a NON-working system.... Thank you.

Wg/SL +300/-500
17/20 Games won= 85% Winrate
TOTAL= +3600u

mr j

Re: Ignatus Masterplan
« Reply #25 on: January 29, 2019, 03:22:24 AM »
Again, is your progression for one dozen or two dozens?

ignatus

Re: Ignatus Masterplan
« Reply #26 on: January 29, 2019, 04:31:10 AM »
Again, is your progression for one dozen or two dozens?

The progression IS for 2 dozens? BUT? it's not an "ordinary 2 dozen bet? These two dozens are bet with 4 Splits, and 4 Quads/Corners; 8 numbers bet. (as you seen in the two videos i posted in the first posts?).....so it's 8 numbers BET,(see pic!) and 8 numbers NEGATIVE progression. (UNTIL any of the SPLITs BET Hit)...ALSO how this is played, now (progressionline DOESN'st Stop/(for each new bet) UNtil you've reached a new high)....
« Last Edit: January 29, 2019, 04:33:24 AM by ignatus »

willtherock

Re: Ignatus Masterplan
« Reply #27 on: January 29, 2019, 04:38:35 AM »
I love it Ig. Keep the good work up. Tested it against live numbers and know i can play it in a b&m casino.

The following users thanked this post: ignatus

mr j

Re: Ignatus Masterplan
« Reply #28 on: January 29, 2019, 04:50:36 AM »
If you cant make a living from it, then its no good.

ignatus

Re: Ignatus Masterplan
« Reply #29 on: January 29, 2019, 06:00:10 AM »
If you cant make a living from it, then its no good.

well? Testings so far, gives a 70-80% winrate, (depending on your wingoal/MM)....so? It's profitable, however you put it.