Author Topic: Ignatus Masterplan  (Read 1607 times)

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mr j

Re: Ignatus Masterplan
« Reply #15 on: January 28, 2019, 05:26:08 PM »
I played now live at celtic casino, but they have Tablelimit >>> They have lower limits at actual B&M's.
 

mr j

Re: Ignatus Masterplan
« Reply #16 on: January 28, 2019, 05:28:40 PM »
1,2,3,5,7,10,13,16,20,24 <<< So this is PER what and how many bet?
 

ignatus

Re: Ignatus Masterplan
« Reply #17 on: January 28, 2019, 07:50:10 PM »
1,2,3,5,7,10,13,16,20,24 <<< So this is PER what and how many bet?


Well now, Tested again (LIVE-spins) same code, only different WG/SL;....

Wg/SL +300/-500

17/20 Games won= 85% Winrate

Losses: 3*500= -1500

Wins: 17*300= +5100

TOTAL= +3600u

RX-code (Wg/SL +300/-500)

Code: [Select]
system "Ignatus Masterplan v2"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
     Set List[1,2,3,5,7,10,13,16,20,24,28,32,36,40,45,50,60,70,90,110,130,150,190,230,275,350]
      to Record "progression" Data

   end
    put 0 to Record "Highest Bankroll" Data

    copy list[Split(15-18),Split(21-24),Split(27-30),Split(33-36)]
    to Record "C1H" Layout
   
    copy list[Split(3-6),Split(9-12),Split(27-30),Split(33-36)]
    to Record "C2H" Layout
   
    copy list[Split(15-18),Split(21-24),Split(3-6),Split(9-12)]
    to Record "C3H" Layout

    copy list[Split(13-16),Split(19-22),Split(25-28),Split(31-34)]
    to Record "C1L" Layout
   
    copy list[Split(1-4),Split(7-10),Split(25-28),Split(31-34)]
    to Record "C2L" Layout
   
    copy list[Split(13-16),Split(19-22),Split(1-4),Split(7-10)]
    to Record "C3L" Layout

    copy list[Corner(14:18),Corner(20:24),Corner(26:30),Corner(32:36)]
    to Record "Q1L" Layout

    copy list[Corner(2:6),Corner(8:12),Corner(26:30),Corner(32:36)]
    to Record "Q2L" Layout
   
    copy list[Corner(2:6),Corner(8:12),Corner(14:18),Corner(20:24)]
    to Record "Q3L" Layout
   
    copy list[Corner(13:17),Corner(19:23),Corner(25:29),Corner(31:35)]
    to Record "Q1H" Layout
   
    copy list[Corner(1:5),Corner(7:11),Corner(25:29),Corner(31:35)]
    to Record "Q2H" Layout
   
    copy list[Corner(13:17),Corner(19:23),Corner(1:5),Corner(7:11)]
    to Record "Q3H" Layout

while on each spin
begin

IF Any Split bet won each
begin

if Bankroll > Record "Highest Bankroll" Data
begin
  clear Record "Highest Bankroll" Data
  put 5000% Bankroll to Record "Highest Bankroll" Data
  put 1 on Record "progression" Data Index
end

//put 1 on Record "progression" Data Index

set flag "trigger1" false
set flag "trigger2" false

set flag "bet" false

clear Record "C1H" Layout
clear Record "C2H" Layout
clear Record "C3H" Layout

clear Record "C1L" Layout
clear Record "C2L" Layout
clear Record "C3L" Layout

clear Record "Q1H" Layout
clear Record "Q2H" Layout
clear Record "Q3H" Layout

clear Record "Q1L" Layout
clear Record "Q2L" Layout
clear Record "Q3L" Layout

//add 1 on Record "progression" Data Index
end

IF bankroll <= -500 each
begin
stop session
end

IF bankroll >= 300 each
begin
stop session
end

{
IF spin count = 500 each
begin
stop session
end
}

IF 1st dozen has hit 1 times each
begin
IF column A has hit 1 times each
begin
set flag "trigger1" true
end
end

if flag "trigger1" true each
begin

IF Split(3-6) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
//  Put 1 on Record "progression" Data index
  Put 100% of Record "progression" Data to Record "C1H" Layout List
  Put 100% of Record "progression" Data to Record "Q1H" Layout List
end
end

IF Split(9-12) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
// Put 1 on Record "progression" Data index
 Put 100% of Record "progression" Data to Record "C1H" Layout List
 Put 100% of Record "progression" Data to Record "Q1H" Layout List
end
end

end

IF 2nd dozen has hit 1 times each
begin
IF column A has hit 1 times each
begin
set flag "trigger1" true
end
end

if flag "trigger1" true each
begin

IF Split(15-18) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
//  Put 1 on Record "progression" Data index
  Put 100% of Record "progression" Data to Record "C2H" Layout List
  Put 100% of Record "progression" Data to Record "Q2H" Layout List
end
end

IF Split(21-24) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
// Put 1 on Record "progression" Data index
 Put 100% of Record "progression" Data to Record "C2H" Layout List
 Put 100% of Record "progression" Data to Record "Q2H" Layout List
end
end

end

IF 3rd dozen has hit 1 times each
begin
IF column A has hit 1 times each
begin
set flag "trigger1" true
end
end

if flag "trigger1" true each
begin

IF Split(27-30) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
//  Put 1 on Record "progression" Data index
  Put 100% of Record "progression" Data to Record "C3H" Layout List
  Put 100% of Record "progression" Data to Record "Q3H" Layout List
end
end

IF Split(33-36) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
// Put 1 on Record "progression" Data index
 Put 100% of Record "progression" Data to Record "C3H" Layout List
 Put 100% of Record "progression" Data to Record "Q3H" Layout List
end
end

end

IF 1st dozen has hit 1 times each
begin
IF Column C has hit 1 times each
begin
set flag "trigger2" true
end
end

if flag "trigger2" true each
begin

IF Split(1-4) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
//  Put 1 on Record "progression" Data index
  Put 100% of Record "progression" Data to Record "C1L" Layout List
  Put 100% of Record "progression" Data to Record "Q1L" Layout List
end
end

IF Split(7-10) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
// Put 1 on Record "progression" Data index
 Put 100% of Record "progression" Data to Record "C1L" Layout List
 Put 100% of Record "progression" Data to Record "Q1L" Layout List
end
end

end

IF 2nd dozen has hit 1 times each
begin
IF Column C has hit 1 times each
begin
set flag "trigger2" true
end
end

if flag "trigger2" true each
begin

IF Split(13-16) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
//  Put 1 on Record "progression" Data index
  Put 100% of Record "progression" Data to Record "C2L" Layout List
  Put 100% of Record "progression" Data to Record "Q2L" Layout List
end
end

IF Split(19-22) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
// Put 1 on Record "progression" Data index
 Put 100% of Record "progression" Data to Record "C2L" Layout List
 Put 100% of Record "progression" Data to Record "Q2L" Layout List
end
end

end

IF 3rd dozen has hit 1 times each
begin
IF Column C has hit 1 times each
begin
set flag "trigger2" true
end
end

if flag "trigger2" true each
begin

IF Split(25-28) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
//  Put 1 on Record "progression" Data index
  Put 100% of Record "progression" Data to Record "C3L" Layout List
  Put 100% of Record "progression" Data to Record "Q3L" Layout List
end
end

IF Split(31-34) has hit 1 time each
begin
 if total inside bets count = 0 each
begin
 set flag "bet" true
// Put 1 on Record "progression" Data index
 Put 100% of Record "progression" Data to Record "C3L" Layout List
 Put 100% of Record "progression" Data to Record "Q3L" Layout List
end
end

end

{
IF any inside bet won each
begin
  add 1 on Record "progression" Data Index
end
 }

 IF Record "C1H" Layout List has lost each
 begin
 IF Record "Q1H" Layout List has lost each
 begin
   add 1 on Record "progression" Data Index
   Put 100% of Record "progression" Data to Record "C1H" Layout List
   Put 100% of Record "progression" Data to Record "Q1H" Layout List
 end
 else
 begin
 Put 100% of Record "progression" Data to Record "C1H" Layout List
 Put 100% of Record "progression" Data to Record "Q1H" Layout List
 end

 end

 IF Record "C2H" Layout List has lost each
 begin
 IF Record "Q2H" Layout List has lost each
 begin
   add 1 on Record "progression" Data Index
   Put 100% of Record "progression" Data to Record "C2H" Layout List
   Put 100% of Record "progression" Data to Record "Q2H" Layout List
 end
 else
 begin
 Put 100% of Record "progression" Data to Record "C2H" Layout List
 Put 100% of Record "progression" Data to Record "Q2H" Layout List
 end

 end

 IF Record "C3H" Layout List has lost each
 begin
 IF Record "Q3H" Layout List has lost each
 begin
   add 1 on Record "progression" Data Index
   Put 100% of Record "progression" Data to Record "C3H" Layout List
   Put 100% of Record "progression" Data to Record "Q3H" Layout List
 end
 else
 begin
 Put 100% of Record "progression" Data to Record "C3H" Layout List
 Put 100% of Record "progression" Data to Record "Q3H" Layout List
 end

 end

 IF Record "C1L" Layout List has lost each
 begin
 IF Record "Q1L" Layout List has lost each
 begin
   add 1 on Record "progression" Data Index
   Put 100% of Record "progression" Data to Record "C1L" Layout List
   Put 100% of Record "progression" Data to Record "Q1L" Layout List
 end
 else
 begin
 Put 100% of Record "progression" Data to Record "C1L" Layout List
 Put 100% of Record "progression" Data to Record "Q1L" Layout List
 end

 end

 IF Record "C2L" Layout List has lost each
 begin
 IF Record "Q2L" Layout List has lost each
 begin
   add 1 on Record "progression" Data Index
   Put 100% of Record "progression" Data to Record "C2L" Layout List
   Put 100% of Record "progression" Data to Record "Q2L" Layout List
 end
 else
 begin
 Put 100% of Record "progression" Data to Record "C2L" Layout List
 Put 100% of Record "progression" Data to Record "Q2L" Layout List
 end

 end

 IF Record "C3L" Layout List has lost each
 begin
 IF Record "Q3L" Layout List has lost each
 begin
   add 1 on Record "progression" Data Index
   Put 100% of Record "progression" Data to Record "C3L" Layout List
   Put 100% of Record "progression" Data to Record "Q3L" Layout List
 end
 else
 begin
 Put 100% of Record "progression" Data to Record "C3L" Layout List
 Put 100% of Record "progression" Data to Record "Q3L" Layout List
 end

 end

If Record "progression" Data Index >
  Record "progression" Data Count
   Begin
   set flag "trigger1" false
   set flag "trigger2" false

   set flag "bet" false

   clear Record "C1H" Layout
   clear Record "C2H" Layout
   clear Record "C3H" Layout

   clear Record "C1L" Layout
   clear Record "C2L" Layout
   clear Record "C3L" Layout

   clear Record "Q1H" Layout
   clear Record "Q2H" Layout
   clear Record "Q3H" Layout

   clear Record "Q1L" Layout
   clear Record "Q2L" Layout
   clear Record "Q3L" Layout

     Put 1 on Record "progression" Data Index
   End

 end
END
« Last Edit: January 28, 2019, 07:52:29 PM by ignatus »
 

mr j

Re: Ignatus Masterplan
« Reply #18 on: January 28, 2019, 10:26:20 PM »
1,2,3,5,7,10,13,16,20,24 <<< So this is PER what and how many bet?


Hello. As of NOW, what progression are you using in your TESTS?
 

vitorwally

Re: Ignatus Masterplan
« Reply #19 on: January 28, 2019, 11:18:06 PM »
@mr j
I don't know if you were entering sarcasm district, and even if you were, I can string along, but a 5 seconds analysis of ignatus latest post would give you a clear answer. No one needs to be proficient in RX to spot this at the beginning of the code. If you want to stick up for a certain point of view, be clear and avoid constant riddles.

Quote
system "Ignatus Masterplan v2"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
     Set List[1,2,3,5,7,10,13,16,20,24,28,32,36,40,45,50,60,70,90,110,130,150,190,230,275,350]
     to Record "progression" Data
  end
...
 

mr j

Re: Ignatus Masterplan
« Reply #20 on: January 28, 2019, 11:22:25 PM »
Ok, because in his TOTAL posts, there are two progressions. and this is for ONE dozen I think?
 

vitorwally

Re: Ignatus Masterplan
« Reply #21 on: January 28, 2019, 11:39:02 PM »
@mr j
I think ignatus was determining what would suit his needs better, in the monetary aspect of the game, therefore the attempts at various progressions. I think the one I highlighted is the current progression. This procedure of ignatus has him playing 2 dozens, but not with outside bets. He plays them with quads and splits. He follows the progression on each quad and split. The YouTube videos are self-explanatory.
 

Trilobite

Re: Ignatus Masterplan
« Reply #22 on: January 28, 2019, 11:59:07 PM »
stupid progression
 
The following users thanked this post: mr j

mr j

Re: Ignatus Masterplan
« Reply #23 on: January 29, 2019, 01:40:57 AM »
Its stupid because no sane person (no seasoned player) would play like this. EVERYTHING looks easy, fun, fine & dandy on paper while sitting at home.
 

ignatus

Re: Ignatus Masterplan
« Reply #24 on: January 29, 2019, 03:05:04 AM »
Its stupid because no sane person (no seasoned player) would play like this. EVERYTHING looks easy, fun, fine & dandy on paper while sitting at home.

Well, maybe so? But then? First of, it's *VERY easy to play* NO Difficult tracking, NO Difficult BET, NO diffucult progression etc? Well? You need to memorize the progression (or write it down on a piece of paper ofc?). Also, as I said the BET is VERY Easy. (only 8u placed betS)....so? I'd say, this is just a matter of "opinion"....YOU don't like this betselection. YOU don't like the progression? Well,fine? I know you play "otherwise" but This is how this system works, take it or leave it. BUT only because YOU don't like it, doesn't mean, it "doesn't work" THIS is absolut BS, I have coded this BET and tried alot of different progressions AND? I find this current, "negative" progression the best (as described) ALSO You've seen the latest results now, (Although a 85% WINRATE won't impress YOU, that's just a matter of opinion, but STILL it's a fact. So? Leave your negative comments and opinions then pls? BECAUSE I know, we know, you don't like it? BUT as i said, it doesn't mean it's a NON-working system.... Thank you.

Wg/SL +300/-500
17/20 Games won= 85% Winrate
TOTAL= +3600u
 

mr j

Re: Ignatus Masterplan
« Reply #25 on: January 29, 2019, 03:22:24 AM »
Again, is your progression for one dozen or two dozens?
 

ignatus

Re: Ignatus Masterplan
« Reply #26 on: January 29, 2019, 04:31:10 AM »
Again, is your progression for one dozen or two dozens?

The progression IS for 2 dozens? BUT? it's not an "ordinary 2 dozen bet? These two dozens are bet with 4 Splits, and 4 Quads/Corners; 8 numbers bet. (as you seen in the two videos i posted in the first posts?).....so it's 8 numbers BET,(see pic!) and 8 numbers NEGATIVE progression. (UNTIL any of the SPLITs BET Hit)...ALSO how this is played, now (progressionline DOESN'st Stop/(for each new bet) UNtil you've reached a new high)....
« Last Edit: January 29, 2019, 04:33:24 AM by ignatus »
 

Re: Ignatus Masterplan
« Reply #27 on: January 29, 2019, 04:38:35 AM »
I love it Ig. Keep the good work up. Tested it against live numbers and know i can play it in a b&m casino.
 
The following users thanked this post: ignatus

mr j

Re: Ignatus Masterplan
« Reply #28 on: January 29, 2019, 04:50:36 AM »
If you cant make a living from it, then its no good.
 

ignatus

Re: Ignatus Masterplan
« Reply #29 on: January 29, 2019, 06:00:10 AM »
If you cant make a living from it, then its no good.

well? Testings so far, gives a 70-80% winrate, (depending on your wingoal/MM)....so? It's profitable, however you put it.