Here is a method for using loothog to make the progressions produce a profit without having to double up every time:

1) Count the number of selections being bet

2) Select that number in the dropdown for 35:1 and generate the progression

3) When the total number of selections changes, generate a new progression from the dropdown and continue in the progression from the equivalent point where you were in the former progression

The loothog progressions guarantee a profit with every bet; they are the martingale for 35:1 numbers.

For example, if we are betting 16 numbers, we don't have to bet 1 2 4 8 16, instead we can bet 1 1 2 4 7 which is only 15 "units" risked versus 31! And notice the profit is still dynamic too!

If we want 2 wins to produce a profit, we can divide by 2 rounding up

If we want 3 wins to produce a profit, we can divide by 3 rounding up

etc.

A wagering plan can be constructed that will be quite strong against the worst sequences.

WHOAH! I just discovered that we can set the "Minimum Profit" to negative numbers! So for example, if we set it to -11, we find the progression 1 1 2 3 will only lose 4 units on the 4th bet but otherwise produce profit. Harry J used to do things like that with his progressions.

Here is 32 units using Loothog:

https://roulette-simulator.info/game/6a7350ddd053ab057d32e6f5702ca5ccI tried to record it but the software crashed! >.<

https://youtu.be/NXVDUgw_aWA