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Author Topic: How do I make my systems?  (Read 10767 times)

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mr j

Re: How do I make my systems?
« Reply #120 on: June 04, 2018, 01:30:44 PM »
  Like the advice or dont like it, but you cant say I have not given it out. That would be ANOTHER lie.

Thats what I said. YOU SAID, "good advice". (it actually is). Please quote me correctly in the future.
 

mr j

Re: How do I make my systems?
« Reply #121 on: June 05, 2018, 01:53:55 AM »
Regarding DrTalos.....a doctor of what? Is there proof of this?

Hello, anyone? Thats what I thought.
 

roulette master series

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Re: How do I make my systems?
« Reply #122 on: June 05, 2018, 04:09:40 AM »
yes there is.... a proof of lose unfortunately.
 

mr j

Re: How do I make my systems?
« Reply #123 on: June 10, 2018, 09:16:27 PM »
Regarding DrTalos.....a doctor of what? Is there proof of this?

Still WAITING......anyone?

Ken
 

Badger

Re: How do I make my systems?
« Reply #124 on: June 11, 2018, 02:28:35 PM »
Regarding Mr J.....is he a mister? Is there proof of this?  :)

It's only a username Ken. After all, you don't believe that I'm a real Badger, do you?

As for RG, he lives in New Jersey. And MickeyP lives in South Africa. So it's most probably NOT the
same guy.

Hope that helps a bit.
 

mr j

Re: How do I make my systems?
« Reply #125 on: June 11, 2018, 07:34:56 PM »
The rules are the SAME for me. No proof I am a mister, agreed. No real proof of anyone on the boards >>race, gender, age, being a doctor, being a roulette winner etc etc etc etc.
 

DrTalos

Re: How do I make my systems?
« Reply #126 on: June 19, 2018, 02:25:38 AM »
One concept quite important, at least for me, is that every unit played has different odds of coming put. For example, if I play a dozen, I play 12 numbers out of 37. If I play a second dozen that extra units plays 12 numbers out of 25.
  That is very different from play one unit on one dozen for two spins...

 
The following users thanked this post: leowls

Frequency

Re: How do I make my systems?
« Reply #127 on: June 21, 2018, 06:14:26 AM »
Talos Bertrand system goes for atleast 11 spins before it reaches first level recovery whilst the first 5 bets are always same. So that reveals that the first half of his system is not parachute. If that was the case the first 11 spins would always be the same since any hit before the recovery will end the session. So it seems like there are three different scenarios that can occur between 5th bet and the beginning of the recovery; a pivotal hit that will end the game, an additional hit on supplementary added numbers that will decrease exposure or a complete miss that increases exposure.

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The first half of his system are possibly like this:



18 1
18 2 -3
12 2 -5         
12 3 -8     0/60

6+6 2+1 -11/-5
4+6 2+1 -14/-8
4+6 2+1 -17/-11
3+6 2+1 -20/-14
3+6 2+1 -23/-17
3+3 3+1 -27/-15
3+3 3+1 -31/-19
3+3 3+1 -35/-23    0/128 

Then recovery begins.
 
The following users thanked this post: leowls

DrTalos

Re: How do I make my systems?
« Reply #128 on: June 27, 2018, 07:34:39 PM »
The wheel must provide a number. And that number must be inside the mathematical probabilities that we know. We can choose what and when to bet, we rule the game, while the wheel must respect its dynamic constraints.
  My opinion is that, in order to beat the game, you must follow it till it falls in your arms. I don't chase the outcome, I wait. Unless it is rigged, the wheel will hit one of my number one time every 38 numbers played.
  How to endure that wait is the challenge. I said it already. I am still working on that. Last week I found a way to raise my needed ratio from 1/60 to 1/66. Sessions became a little shorter, so a little less boring. I Have no doubt that in 5 more years will be even better than that.
  Predictions, pre or post throw, sound a little silly to me. With modern technologies, thinking on a defected wheel sounds anachronistic, in my opinion. I prefer to "trap" the session in a way that sounds like a mouse trapped in a labyrinth: the only way out is providing a winning.
  I suggest you for the last time to not waste time chasing numbers but rely on the only weakness game has. Its weakness is your strong. Plan an approach that works perfectly on paper, with the math (probabilities) in your favor, and you got it.
 

mr j

Re: How do I make my systems?
« Reply #129 on: June 27, 2018, 07:56:07 PM »
"I Have no doubt that in 5 more years will be even better than that" >> and I think thats awesome. Goals that your game (profit) will/should get better as the years pass. Everyone should have this goal and not stay in neutral.

Ken
 

leowls

Re: How do I make my systems?
« Reply #130 on: August 04, 2018, 08:42:53 AM »
Every system should be built around a target.
  What the target is doesn't really matter, and the designation of a target is on player shoulder, rely on his experience and his way to see the game.
  Who spent some time at the roulette wheel, sure noticed something that can be used as a target, for example the four repetition of the same dozen.

Let's say we accept this as our target. We do not know when or how frequently this situation occurs, but we reasonably believe that happens often enough to be a valuable information, and a trustfully target.
  Now we have to build a system on dozen who will end when that target, that situation, shows up. It is just that.

A system must have a single target in mind, not two or three. We try to survive, playing more or less numbers, with progression or flat bet, till the situation we fixed as a target will shows up and close our session for us.
  Sure, there are target more easy to hit, and some more hard. In the first scenario session will be short, and the variance will ask us a lot of faith, while the second can be longer, safer sessions, but at the end shouldn't really matter.

In the system I posted about dozens and column, the target is to have a certain number of repetitions back to back. We need to survive till this sequence becames effective. Here's the tweak I created to get advantage of the target without loosing everything before time.
  After a hit, I usually raise one unit. If hit again, I keep raising, and when I miss the bet decrease of one unit. If hit, the next bet will be the highest bet I reached before plus 1.
  The sequence will look like
  1
  1
  1
  1
  1 hit
  2 hit
  3
  2
  1
  1
  1 hit
  4 hit
  5 hit
  6
  5
  4 hit
  7

Hope is clear.

I think this is also a good system for evenly chance bet...I'm really having great results with this. I'm very tempted to bring this to a b&m casino soon.
« Last Edit: August 04, 2018, 08:46:16 AM by leowls »