Royal Panda roulette

Author Topic: Modular scripting  (Read 1873 times)

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Modular scripting
« on: January 04, 2017, 03:43:39 PM »
I am trying to make a webbased casino, in fact I have allready done one, whitout any security, so it is only useful for fun.

I thought it could be possible to make a script, which has all which is basic, and then have the capacity to add and remove scripts, so the same web-page can be used for testing any betting plan or analysed any sequence of numbers.

I have some problem still to solve, which the main is remove all tracks of the removed script, specially visible interface elements.

I will publish it as soon I think it is handling the script swap safe, but may not from start have many useful scripts ready.

The main scripts interface is a casino with an Eu wheel and rack for call bets. We wheel can be omitted and still use  the carpet.
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Re: Modular scripting
« Reply #1 on: January 04, 2017, 04:59:39 PM »
Sounds interesting Jesper.


Re: Modular scripting
« Reply #2 on: January 05, 2017, 01:36:59 PM »
The first version is uploaded. It is mainly to show what I want to make later on.  The main script is a roulette table, with callbets rack. We can bet at the moment just one kind of chips, but not limited amount.

In the upper left corner is an menu, which shows how I intend to implement the dynamic scripts.
It is still some problem, so for now we have to chose the first blank on the menu, to clear and prevent memory leaks, and them chose the item we want.

The first scripts only shows they are shifting, and the  only "real" for now is the menu Casino, which is working as a roulette game, whitout the wheel.

link is

This time I have spend time to make it works on most browsers, but I can only test in Windows. pls report  any problems you encounter.

In the casino there is a button removing all chips, shift click remove any single chip.
« Last Edit: January 05, 2017, 01:45:16 PM by Jesper »


Re: Modular scripting
« Reply #3 on: January 05, 2017, 04:35:46 PM »
I have added a new script which run a method I found some years ago on a roulette forum. I have used it a lot on 1 cent tables.
While running this, we do not bet, that's will the script do.
We click and the script bet according to the method. It takes simply the first seven fallen numbers, and use a soft progression on a win. The max numbers played is seven. A bank of 1000 units (In my game 10 or 50 Euro).
100 units plus use to be a good time to stop a session.
Chose StaticRepeate7 in the menu and click spin, do not put chips on the table.


Re: Modular scripting
« Reply #4 on: January 06, 2017, 05:44:14 AM »
Now the dummy scrips are removed. Still we need to refresh between scripts swap, and that is done by choosing the first blank option in the menu, before choosing the script.

There is a new script, playing with a random doublestreet, using a softer neg progression. It use to be possible to win at a slow rate. I use to reset as soon it is plus.

The script bet, we just click. It is not hard to figure out how it is running.

The link is


Re: Modular scripting
« Reply #5 on: January 06, 2017, 11:55:29 AM »
I have added a script for NoZero wheel, which I use to play. The method I have posted before, but not as script.

It is not good to use on zero-wheel as we cover too many numbers to make it work on a wheel with house advantage.

I use to play it on a NOZ with 0.05 chips. We use allways the same number each bet (35).

The script tell "When to stop" as well.


Re: Modular scripting
« Reply #6 on: January 06, 2017, 04:26:22 PM »
There is a corner simulation added, I am not sure about the progression yet, may make change later on.
I think we can stop at any plus, but allways stop on plus and more than one unit on the stake.

The script choose a corner and stay there all the session, we just click and decide when to stop.

I have tested all script in FireFox, Chrome, and IE, on Windows only. It is importand to select the first blank menu before choosing script. The menu is in the upper left.