### Author Topic: Cluster DS Randomization  (Read 8437 times)

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#### Reyth

##### Re: Cluster DS Randomization
« Reply #45 on: March 21, 2018, 01:06:56 PM »
+2 on a loss (5 missed spins on a DS; e.g. you lose 5 spins at 7, so now bet 9)
-1 on a win (e.g. your first win is at 4 in the progression, so now bet 3)
-3 on 2 wins in a row (e.g. you win at 8 and then 7, so now bet 4)

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#### boyd30

##### Re: Cluster DS Randomization
« Reply #46 on: March 21, 2018, 06:51:07 PM »
I tested the progression for DS and it seems to work good! I wonder how much do you need in bankroll? Is it the total amount 613 or you can start with less? As you jump on a loss/win maybe you don't need so much?

#### GIAJJENNO

##### Re: Cluster DS Randomization
« Reply #47 on: March 21, 2018, 06:54:50 PM »
I think it would be nice to apply this to the law of the third on DS.

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#### Reyth

##### Re: Cluster DS Randomization
« Reply #48 on: March 21, 2018, 08:05:29 PM »
Well, I haven't done any computer testing on this yet and there is the fact that we are not getting profit with each coup...

Remember the 630 is only for an EC where we spin once for each bet (if it was an EC, I would make each level of the progression be 8 steps in width and 5 levels down).  If we are using a DS, we have to spin 5 times and so the bankroll would be 3150.  Do we need the whole 3150?  I am not sure but I suspect that 1050 would be the bare minimum and most likely will not hold in the worst sequences.

I have to test more...

#### boyd30

##### Re: Cluster DS Randomization
« Reply #49 on: March 22, 2018, 07:32:43 PM »
Yes, of course. You are right Reyth. I forgot to count it 5 times each. I notice that you can have maximum of 74 losses in row before you are out. But then the wins need to come quick. It don't dig a very big hole in the bankroll, but then the wins have to come. I made a fixed chart how it can look like if you are deep down but manage to climbing up.

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#### Reyth

##### Re: Cluster DS Randomization
« Reply #50 on: March 22, 2018, 09:11:17 PM »
Yes I have noticed the same thing:

This is why I included 5 tiers, so that as we continue to bet the hottest DS, it will eventually give us what we need to recover.

Surfing skill would need to be applied during prolonged recovery efforts.

« Last Edit: March 22, 2018, 11:29:10 PM by Reyth »

#### boyd30

##### Re: Cluster DS Randomization
« Reply #51 on: March 25, 2018, 11:16:11 AM »
As I understand you can as well use the matrix for dozens, streets and more. But can you use it for more than one DS, streets?

#### Reyth

##### Re: Cluster DS Randomization
« Reply #52 on: March 25, 2018, 01:00:32 PM »
Well lets see:

2 DS = 2 spins
3-5 DS = 1 spin

The width needs to be adjusted for the different probabilities, though.

#### Joey

##### Re: Cluster DS Randomization
« Reply #53 on: July 19, 2018, 04:45:51 PM »
Reyth, do u have any new DS solution better than Charles?