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Roulette Forum => Roulette Systems => Topic started by: mr j on January 18, 2018, 02:03:47 AM

Title: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 02:03:47 AM
Here we go, I am a very slow typer! This will make you money. If you say it doesn't, you are either lying (because you dont like me) OR you changed the rules! I also dont care that you tested it over 800 billion spins.

This method was made with a couple points in mind. Being very easy to track and NOT going over board with too many numbers bet at the same time. Too many people are betting 10-12 numbers in hopes, one of them becomes very hot. I nip this EARLY so we do not bet on many numbers.

This is for a B&M casino, not silly a** on-line RNG. If you lose, tough, I dont care. Second, all flat betting.

Here is the tougher part....I base any/all methods I play on MY casino here in town. Meaning, our history boards hold 12 numbers. If yours is over/under 12, I'm not too sure what to tell you.
------------------------------------------------------------------------------

Here we go >> Like I said, this is DESIGNED not to bet on too many numbers. We will always bet on 2-5 numbers max. When we first sit down, we may have 0-1 numbers but that'll go to two quickly.
You must write down the numbers you are betting on because it'll get messy. Any number with a two hit within the 12 goes on our betting list. The right hand side (examples will follow) is either most current OR we just got a win.

On a win, eliminate a number on the left side of the list but never going under two numbers. A win? That number goes to the right side (because its HOT and we dont want it dropping from our list too soon), and a left side number gets dropped IF its possible. IMPORTANT >> lets say we are betting on 5 numbers and we now have a 6th number to add on? Nope, 5 is the max!!!

The new number is added on plus the next one to it. The other 4 get DROPPED. Its not uncommon to add one of those dropped numbers back on to our list, soon. A few examples >>

we are betting these......12 00 34 22. The 12 hits. Your NEW list should look like this > 34 22 12.
The 00 was dropped.
A couple spins later, the 22 hits. NEW list > 12 22.
Very next spin, the 12 hits. NEW list > 22 12.
35 has two hits > 22 12 35. 16 has two hits > 22 12 35 16. A win on the 35 > 12 16 35.
29 has two hits > 12 16 35 29.
3 has two hits > 12 16 35 29 3.
15 has two hits > 3 15. Next spin is a 3. NEW list > 15 3 etc.
This style insures we are not betting crazy AND the number hitting a lot gets a jump to the head of the table (right side). I wanted to make this easy to track, I feel it is. When dropping 4 numbers, one might be added back on. Lets say you dropped those 12 16 35 29.

A couple spins later, a 29 hits. NO win for you but there are NOW two 29s within the 12 on the history board, back on the list it goes. Questions? Let me know. Let the Ken bashing begin.

Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 18, 2018, 04:44:15 AM
Bashing?  Are you joking!?  You are so in my head with this, I REALLY appreciate it! 

So, dewd, wats the bank balance here?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: willtherock on January 18, 2018, 04:53:29 AM
Hey ken I really like this. What do you typically track on? I was under the impression writing at the roulette table was a bit of a no-no. Thanks!
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 18, 2018, 05:07:01 AM
Wow I always thought writing was encouraged where the casino even puts out cards to track spins with!  :o
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: kav on January 18, 2018, 08:06:17 AM
It is perfectly fine to keep notes while playing roulette.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: kav on January 18, 2018, 08:14:24 AM
I like it. Thanks.

I guess you have played many many days with this system. If so, what I would like to hear is how it behaves. Like "many small wins, can go missing for a long time but then the wins come in clusters. Steady slow winner, it doesn't perform when there are many same color in the leaderboard etc."
These are little but very valuable info from someone who has played a system a lot and know how it behaves and what to expect. So I would really appreciate this kind of info from you Ken.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 09:50:31 AM
Heading out for a couple hours, hang tight.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Freewheel on January 18, 2018, 10:47:48 AM
Ken. What has been your maximum draw down and what kind of bank-roll would you recommend. Also would you agree, a max win and stoploss might be a good idea. The reason I ask, is I tried this system on an online live-roulette wheel, using virtual bets only. I very quickly would have made 92 units, then got the losing run from Hell. I stopped at minus 25 units.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Freewheel on January 18, 2018, 10:57:47 AM

I think I see where I went wrong. For a while, I had 5 numbers and if a 6th repeated, before a win, I ignored it.
I see now, I should have added it, dropping 4 numbers, after the first one. Though I would still be interested in your views on bank-roll, stop loss and max win.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 02:07:35 PM
Its a decent way to CAP betting too many numbers, with a re-set back to two if we get to six numbers.

 and it *REWARDS* a HIT number, back to the far right side of our list.
Also, I use a 4x6 small notebook at the casino, they dont care.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: kav on January 18, 2018, 02:09:43 PM
Is the performance pretty consistent or are there many very good days and not so good days.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 02:09:54 PM

I think I see where I went wrong. For a while, I had 5 numbers and if a 6th repeated, before a win, I ignored it.
I see now, I should have added it, dropping 4 numbers, after the first one. Though I would still be interested in your views on bank-roll, stop loss and max win.

BINGO.....thats why I built that in. The run from hell usually (not 100%) will not happen before we get to that 6th, back down to two. A run from hell while betting only two numbers, who cares.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 02:16:28 PM
"Is the performance pretty consistent or are there many very good days and not so good days" >> Far more winning days vs. losing days. If it sucked, I really would not post it. The good thing for me....I test a lot at Celtic and they also have 12 numbers on their boards, like here. It matched up perfectly.

Guys.....if you have more/less than 12 on your history board, I really dont know what to say? My results are from using the LAST 12.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 02:22:43 PM
BR and unit size? I always find the unit size question kinda funny. I dont know your finances.

For myself, I use $25s. I did a few posts in the past, I will repeat though.....

BR = x4 of a gross win.....lose it? DONE

Stop for the day = x1.5 of a gross win.....DONE

For myself using $25 chips >> $3,500 BR
$1,300 net (after tips).....DONE
------------------------------------

Smaller scale, $5 units. >> $700 BR
$250 net (I round down) DONE.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 02:37:04 PM
REMEMBER.....when/why a number (which number?) goes to the right side.

When/why a number (which number?) gets DROPPED.

When/why we are dropping four numbers. (which four numbers?) DONT GUESS or change the rules!!

Questions regarding "what if" situations, just ask.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: stringbeanpc on January 18, 2018, 05:47:49 PM
Ken,  thank you for the generosity in sharing

The method you describe above must have originated from what you said in this topic "Pay close attention"

https://www.roulettelife.com/index.php?topic=1151.0 (https://www.roulettelife.com/index.php?topic=1151.0)
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Rourke on January 18, 2018, 08:31:48 PM
Nice method, Ken. However, I'm curious as to why you can't play this on RNG?

Regards - James
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 09:58:24 PM
RNG? I'm just saying, I take no responsibility for your losses.

I wouldn't play RNG, not sure why anybody would but its your money.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 18, 2018, 09:59:52 PM

we are betting these......12 00 34 22. The 12 hits. Your NEW list should look like this > 34 22 12.
The 00 was dropped.
A couple spins later, the 22 hits. NEW list > 12 22.
Very next spin, the 12 hits. NEW list > 22 12.
35 has two hits > 22 12 35. 16 has two hits > 22 12 35 16. A win on the 35 > 12 16 35.
29 has two hits > 12 16 35 29.
3 has two hits > 12 16 35 29 3.
15 has two hits > 3 15. Next spin is a 3. NEW list > 15 3 etc.
Ken, your rules state that a maximum of 5 numbers can be played. When the 6th shows up, revert to the most recent 2 numbers.
In your example why is the 00 dropped with four numbers in play. Do you always drop the last number on the list when one of the other numbers hits.
Your example is clear on how 5 number can appear on the list; repeats but no hits.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 18, 2018, 10:05:44 PM
No need to reply. I've got it.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 18, 2018, 10:13:52 PM
"When the 6th shows up, revert to the most recent 2 numbers" >> Correct, the NEWEST number, along with the most recent right side number. Remember also, put them IN ORDER on your new list.
Example.....the 17 (is the 6th double). It might look like > 32 17

NOT 17 32

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 18, 2018, 10:33:17 PM
Instructions are crystal clear, thanks.
There is really nothing about your method that is a negative except maybe if you are playing 5 numbers and no repeats show for a while. However, your bankroll requirements tell me that drawdowns are not an issue.
I'll run some tests to familiarise myself with the method and will give you a shout if I have any questions.
Thanks for sharing.
Michael.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 12:42:46 AM
"except maybe if you are playing 5 numbers and no repeats show for a while" >> Was thinking about this yesterday. This would really be bad if your board only holds 10 numbers, less opportunity for a 6th number.

Soooo, I'm going to the casino on Friday. What I will try out, its not a bad idea guys.....when you get to 5 numbers betting, START a ten count. If you go ten spins either without a win OR a 6th number, automatically go down to, the TWO most recent numbers on your list.

I feel this would SOLVE any long term issue(?)

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 01:53:13 AM
Already testing at Celtic.

Great great results.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 19, 2018, 05:21:47 AM
I don't see what's wrong with using your mini-notepad where the left page is devoted to tracking spun numbers and the right page is used for tracking left/right number flow.  I don't need an electronic scoreboard to know what numbers to bet and why?  Besides, aren't scoreboards known to be unreliable/wrong in some cases?

BONUS: I am tracking all spun numbers for later analysis. :D
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 05:48:42 AM
I agree on one thing, if the board is NOT working at all, no playing at that table. I dont get that issue often.
Maybe once per 30 visits. As far as your first point, I'm lost.

Write down EVERY number? What I am trying to avoid is.....MORE work (assuming board works 100%).

You CAN do so if you wish but imo, I would still keep it at, 2 hits with 12, new number. If the history board is fine, why add more to do? Just a thought.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 05:51:05 AM
Forgot to mention in terms of writing things down, trying to conserve time.....you will also need a separate space for your 10 count when you start betting on 5 numbers.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 19, 2018, 05:55:04 AM
Already testing at Celtic.

Great great results.

Ken

Have you come across the situation where you revert from 5 to 2 numbers with the 10 count?

Glad the tests are going well.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 06:04:14 AM
I got to STARTING the 10 count 5 times. Not once did it go all 10 but I will continue with this rule. I think its smart to have a fail safe in place.

3/5 I got a win.
2/5 I got another 2peat.....back down to betting 2 numbers regardless.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 19, 2018, 06:47:35 AM
Ok I just got done playing 200 spins and this system definitely held its own.  I can definitely appreciate the efficiency of this system.  By efficiency I mean multiple things at once: speed at betting, ability to identify the most recent/frequent hottest numbers, the ability to keep the losses/bank balance low, the ability to keep the profit potential high and all this on a constant basis under the most stressful conditions (live casino play).

This system is efficent enough to play on the quickest live tables with only 10 seconds to bet!

I was wondering if I was allowed to "think outside the box" in this thread?  My "roulette heart" is telling me certain things that I feel heavily tempted to explore and I was thinking about posting a couple of hundred spin results and analyzing them and working my theories?

Do you remember our conversation where you agreed with me that roulette has a "list" and that our goal is to bet on the numbers that are on the list?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: kav on January 19, 2018, 07:01:00 AM
I for one, would love to read your comments Reyth.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 02:21:54 PM
A post regarding the 10 count. Listen fellas, maybe an 8 count or 7 count or 9?

Point being, have a COUNT of some sort. The reason is obvious. You dont want to go 17 spins betting 5 numbers without a hit. TONS of units lost.

Its called a FAIL SAFE.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: The Bedsit Botter on January 19, 2018, 02:35:18 PM
I just realised Ken that you prefer to play on a double zero real wheel than a single zero RNG.

Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 02:45:35 PM
No RNG at all, ever!!

Here in town, we only have 00 wheels, I have no choice. Years ago when our casino opened, it did not yet have roulette. The next closest casino with roulette was a 100 minute drive. The laws at that time here in the U.S. were that on-line gambling was LEGAL.

I still chose to do the drive rather than on-line. No regrets.

Ken

Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 19, 2018, 03:21:56 PM
Ken, I've run a few tests and will be very comfortable playing for cash.
You are right on the 10 count; make the count whatever you feel comfortable with. The beauty lies in the low chip risk that is enforced by flat betting.
I refer to your method as "Ken's Hot 5". I think many players will push the limits and give in to their greed instead of playing with a gain/loss plan ignoring your suggested win to bankroll ratio.
Due to the affordable buy in and high win rate it is the perfect strategy  to use in ones arsenal of strategies/systems when contemplating  the "Small Wins Per Session" approach.
This is DEFINITELY a game changer. Thanks again.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 03:34:44 PM
"You are right on the 10 count; make the count whatever you feel comfortable wit" >> Yep, I would do it at 7-10 MAX.

 "I think many players will push the limits and give in to their greed instead of playing with a gain/loss plan ignoring your suggested" >> I get it though. If you are ON FIRE, kicking a**, keep it going.

My only advice, if you are way up, please dont lose it ALL back. Have fun.

Study and follow my rules guys, PLEASE!!!! (maybe an 8 count is a good compromise).

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Rourke on January 19, 2018, 08:31:45 PM
I just tried this on a real live roulette table. It's actually a very good method and I more than doubled my money in 20 minutes. I'm gonna investigate this further.

Thanks, J :-)
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: iar000 on January 19, 2018, 08:40:23 PM
I just tried this on a real live roulette table. It's actually a very good method and I more than doubled my money in 20 minutes. I'm gonna investigate this further.

Thanks, J :-)

Hi Rourke.....

Please let us know about yours tests
Thanks
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 19, 2018, 10:39:05 PM
A couple more examples. Lets all be on the same page. >>

You are betting 12 36
a 36 hits. Your list should look like >> 12 36

You are betting 3 8 28 20
a 3 hits. Your list should look like >> 28 20 3.
Very next spin is another 3. Your list should look like >> 20 3 (never go under two numbers bet)

You are betting 21 33 6 20 15. You have just started your 8 count(?)
You go 8 spins, no win, no other number added on.
Your list should look like >> 20 15.

You are betting 21 33 6 20 15. You have just started your 8 count(?)
Three spins into it, a 9 has two hits on your 12 number(?) history board.
Your list should look like >> 33 6 20 15 9.....AND....IMPORTANT.....your 8 count starts over fresh!!

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 20, 2018, 02:03:50 AM
Just verifying that if we don't have at least 2 numbers that have shown at least twice in the last 12 spins, it is NO BET, right?

E.G. numbers spun 1 2 3 4 5 6 7 8 9 10 11 1

Here we have the number 1 in our hot list but we don't bet because we only have one number?

And let's say the numbers spun are 1 2 2 3 4 5 6 7 8 9 10 1

Here we bet 1 and 2, spin once and get the number 11.  Now we remove the number 1 from the hot list, which leaves only the number 2 and therefore NO BET, right?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 20, 2018, 03:58:11 AM
Reyth, never go below two numbers . In your example you are playing 1 and 2. One hits so your list should read 2, 1.

Ken, in your example above if you are playing 5 numbers and in your 8 count you add the new double hit number and remove the last one keeping it at 5 numbers. Your earlier rule before the 8 count was introduced, if you got to 5 numbers and a new number came up you revert back to 2 numbers. Which rule is correct?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 20, 2018, 04:15:13 AM
Reyth, never go below two numbers . In your example you are playing 1 and 2. One hits so your list should read 2, 1.

Mr. J, is this correct?  So even if the two numbers I am playing come off of the list of 12, I keep playing them?

Just want to make sure...
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 20, 2018, 04:22:50 AM

On a win, eliminate a number on the left side of the list but never going under two numbers. A win? That number goes to the right side (because its HOT and we dont want it dropping from our list too soon), and a left side number gets dropped IF its possible. IMPORTANT >> lets say we are betting on 5 numbers and we now have a 6th number to add on? Nope, 5 is the max!!!

The new number is added on plus the next one to it. The other 4 get DROPPED. Its not uncommon to add one of those dropped numbers back on to our list, soon. A few examples >>

we are betting these......12 00 34 22. The 12 hits. Your NEW list should look like this > 34 22 12.
The 00 was dropped.
A couple spins later, the 22 hits. NEW list > 12 22.
Very next spin, the 12 hits. NEW list > 22 12.
35 has two hits > 22 12 35. 16 has two hits > 22 12 35 16. A win on the 35 > 12 16 35.
29 has two hits > 12 16 35 29.
3 has two hits > 12 16 35 29 3.
15 has two hits > 3 15. Next spin is a 3. NEW list > 15 3 etc.
This style insures we are not betting crazy AND the number hitting a lot gets a jump to the head of the table (right side). I wanted to make this easy to track, I feel it is. When dropping 4 numbers, one might be added back on. Lets say you dropped those 12 16 35 29.

A couple spins later, a 29 hits. NO win for you but there are NOW two 29s within the 12 on the history board, back on the list it goes. Questions? Let me know. Let the Ken bashing begin.

Rules from Ken's opening post.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Rourke on January 20, 2018, 06:17:13 AM
You are betting 21 33 6 20 15. You have just started your 8 count(?)
Three spins into it, a 9 has two hits on your 12 number(?) history board.
Your list should look like >> 33 6 20 15 9.....AND....IMPORTANT.....your 8 count starts over fresh!!

Sorry, Ken. This I don't understand. Can you explain further? Thanks :-)
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 06:33:35 AM
Its 1230am, can I reply tomorrow, real tired.

Did great at the casino.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 03:51:56 PM
"never go below two numbers" >> Correct, never less than 2 numbers played. No spins are skipped.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 03:55:06 PM
If unclear.....post what numbers (in your order) you are betting on.

Then post WHAT the situation became. Its easier for me to understand your question.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 04:02:31 PM
Quote
You are betting 21 33 6 20 15. You have just started your 8 count(?)
Three spins into it, a 9 has two hits on your 12 number(?) history board.
Your list should look like >> 33 6 20 15 9.....AND....IMPORTANT.....your 8 count starts over fresh!!

Sorry, Ken. This I don't understand. Can you explain further? Thanks :-)
--------------------------------------------------------------------------

Ok, we are betting the 21 33 6 20 15. It just became five numbers with that 15. We have to start our count, we'll say 8 spins. If we go all 8 without either a win OR another number added, it would then look like 20 15

.....but lets pretend three spins into our 8 count we get another double hit on our board, the 9.
Your NEW list will now look like 33 6 20 15 9 (the 21 was dropped). Your 8 count starts over!
Lets say the 33 hits a couple spins into it. New list >> 20 15 9 33.
The 6 was dropped, we are now betting on four numbers. No more 8 count (for now) cause we are NOT betting on five numbers.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 20, 2018, 04:52:01 PM
Ken I see the rules have changed. I will test and see what the better option is for me.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Bward82 on January 20, 2018, 07:41:21 PM
Hi everyone, this is my first post on this forum. I appreciate all of the info everyone provides.

Mr. J, I've had some success using your system on roulette-simulator.info  I've lost my bankroll a few times there, but won more than I have lost.

I've had more success using your system guidelines and playing the hot streets instead of just single numbers.

Any thoughts?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 08:09:09 PM
I'm getting too old for this s**t. (lol)

No, no thoughts.

"I've had more success using your system guidelines and playing the hot streets instead of just single numbers" >> The exact opposite of my advice. You guys should be able to figure this out.

I can narrow it down to five different people.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: scepticus on January 20, 2018, 08:12:04 PM
 ;D
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Rourke on January 20, 2018, 08:13:39 PM
Playing this method. How should you react when there comes a new dealer. Begin from scratch with a complete new session og just continue where the old dealer left off?

If you ask me, I would start from scratch because of the dealer signature. But I would like your input...
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 08:14:08 PM
The above really is nothing. Back in the day when it was hard-core "we hate Ken", the post would read >>

"mr j, I used your method at the casino and lost over 3K. I cannot pay my rent and will be evicted at any minute. I followed your rules exactly, what went wrong? Please help! I cannot buy the much needed medicine for my three year old because I lost it playing your system. What should I do now"?!

Good times,
Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 08:18:19 PM
Playing this method. How should you react when there comes a new dealer. Begin from scratch with a complete new session og just continue where the old dealer left off?

If you ask me, I would start from scratch because of the dealer signature. But I would like your input...

Myself, I keep the same list, keep going. If you want to start fresh with a new dealer, it cant hurt anything.
Cant tell you how many times.....say a dealer hits a 31 back to back. Its now break time (20 minutes). New dealer comes in, first spin, 31.

If you want to switch, do so.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Bward82 on January 20, 2018, 08:48:56 PM
I'm getting too old for this s**t. (lol)

No, no thoughts.

"I've had more success using your system guidelines and playing the hot streets instead of just single numbers" >> The exact opposite of my advice. You guys should be able to figure this out.

I can narrow it down to five different people.

Ken

Didn't mean to ruffle any feathers. Just wanted your input on trying a different take on your system. Your system has worked more than any other system I've tried. Keep up the good work!
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: mr j on January 20, 2018, 09:46:13 PM
Another sidenote >>

lets say a 28 is at the bottom of your history board. Its the next number to drop off. Next spin is a 28.
I would NOT add the 28 onto your list. Does it matter that much? No.

Ken
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 20, 2018, 11:09:29 PM
You are one strange fellow Ken.

You hover over your system with so much authority. "Stick to the rules ...always stick to the rules". You keep on changing them as you go along.

I like your system, the guidelines (rules) make sense. Keep betting low thus reducing risk of over exposure.
With your new rule on restarting the 8 count you are now trying to chase losses. A win when the 8 count is restarted is more a recovery move that a playing for a win move.
Now you seem to be shortening your observation list from 12 to 11 numbers.
Fortunately I have not done any major testing yet. Only small sample tests done so far. I'll wait and see what new rules are added and what old ones fall away before I test it any further. Good luck.

Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Real on January 21, 2018, 12:02:56 AM
My ten cents on Mr. J's method.

I feel that it would work better in the US, since most of our wheels spin the same direction each spin.

Over the rest of the world, the spin direction usually changes each spin.

Here's how I would adjust if you're outside of the US.

1. Separate the spins by spin direction.
2. Don't assume that the hot numbers for one direction are applicable for the opposite direction, so run with two separate groups of numbers.  It shouldn't be hard as it's pretty easy to keep track.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 21, 2018, 12:47:09 AM
That makes sense to a point. It's debatable.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 21, 2018, 06:41:28 AM
That was a very clever vb answer Real. Hot numbers with alternating spin directions do not behave like a cars indicator light - on off on off on off...
Alternating spins still produce numbers repeating in sucession regardless of vb properties; direction of spin, ball launch point and so on. I often see numbers repeating up to 3 times where each spin has different properties.

As stated in my earlier reply, it's debatable. Does it make sense? Yes, to a point if you want to split hairs on predicting/guessing or hoping the next number is a repeater.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 22, 2018, 03:50:24 PM
Wow this is the first system I have ever seen that is "kid tested, mother approved"! O_o

I know roulette cycles through times of focus (long term repeaters, RNG BiasTM) and dispersion (short-term repeaters) and this system plays both states; simultaneously covering the long-term AND short-term hot numbers -- rigidity & flexibility.

Here is a 90 spin session, won game:

https://roulette-simulator.info/game/8b96ae695ecbab9be3ebff630ca57ac6

I think this is the system that edgefounder is looking for and maybe me too! :D

Hey Mr. J, I think this might have been asked elsewhere but after your extensive testing, how many times back to back have you had losing sessions and how frequently do they occur? 

I imagine that by now you have acquired quite a bank...
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: iar000 on January 22, 2018, 04:37:52 PM
Hi Reyth .... Did you tested whith live spins ...

Thanks
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 22, 2018, 06:15:06 PM
Nope RNG.  RNG has bias too.

https://www.youtube.com/watch?v=fJXFWmcMeCY
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: iar000 on January 22, 2018, 06:18:31 PM
Ok ... And how many games you win and lost...

Thanks
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 22, 2018, 06:21:07 PM
I only just started playing this but I see how it works. :)
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: iar000 on January 22, 2018, 07:12:17 PM
Ok Reyth .... Leave me your feedback after your tests and i'il give mine too ..
Thanks
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: stringbeanpc on January 23, 2018, 10:19:33 AM
Just so I am clear, once a repeating number is older than 12 spins, said number should be dropped from the bet list.

We are basically trying to catch 3 hits of a number within 24 spins maximum. IMO this seems like a good method.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: iar000 on January 23, 2018, 11:58:07 AM
Hey Reyth ....  Nice day ...

Did you do some tests whit Mj repeaters method ... Tell me your feedback ... And bankroll needed

Thanks
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Jesper on January 23, 2018, 12:56:14 PM
The "magic" numbers to play repeaters is SEVEN. We bet the numbers as they come. WHY should we wait out a series of numbers NOT repeat first, as we had won if they did repeat before.

We should bet as they come and if we do not got a repeat in seven spins, we spin with seven numbers.
When we hit we bet one more on that number. We can run until we are plus, but best is to run until plus and a hit on a number with at least three chips.  108 chips.

I just did one targeting 500 units. See pic.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 23, 2018, 03:09:06 PM
Jesper, what you have posted sounds like a completely different system that goes against Ken's system. His system is played with a few numbers (2-5) . Read the rules that make up his system. Better still, understand why he created this system the way he did.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 23, 2018, 03:16:12 PM
https://roulette-simulator.info/game/70ca73f908e5949b589656f1d7cdeef1

Ok, so did I break the rules by not taking profit at +500  (target +1100) after a long battle below profit?

(https://www.roulettelife.com/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F9kotqr.jpg&hash=ad949aff275371082576e6497d3c55a8)

I need to figure out how this flows so I can know if that would have been the best move...

These are things Mr. J would know after his long testing.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Jesper on January 23, 2018, 03:17:01 PM
Agree, it is different and goes against.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 23, 2018, 03:49:26 PM
Reyth, the long testing is debatable. After long testing the rules or guidelines should be in place. The changing rules suggest otherwise.
Jesper's suggestions although against existing rules could strengthen the system. Who knows?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Jesper on January 23, 2018, 03:51:53 PM
Ken is on double zero wheel, and then there I think his is better, but who play double zero? In US they may not have an other option.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 23, 2018, 08:44:19 PM
Oh boy, the zeros again. I really don't understand your point about double zero and single zero tables. Both wheels produce repeating numbers and the system is based on repeating numbers

The system is also played flat betting. The new rule of restarting the 8 count will put your win at a minus value when flat betting. If this rule is used then a progression should be considered so a win will put you in a plus balance.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: funtomas76 on January 23, 2018, 10:11:38 PM
I don't understand left side and right side.
Numbers that have won you put to the right side of you list and never dropp it from the list ?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Jesper on January 23, 2018, 10:23:40 PM
It is the house advantages which is high, and if it is high, it is better playing fewer numbers. And less numbers repeat more.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 23, 2018, 10:31:54 PM
So repeats on a single zero wheel should be higher giving more wins. That's logical but shouldn't make that much of a difference. Ken has based his system on the 00 wheel and according to him it's a winning system.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: funtomas76 on January 24, 2018, 04:00:53 PM
I don't understand left side and right side.
Numbers that have won you put to the right side of you list and never dropp it from the list ?

I know now how do you mean.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Jesper on January 24, 2018, 05:57:19 PM
Nobody understand, and do not care or do not feel for admit , try and if it "works" it just good, otherwise "crap".
A system should be tested in play for money, and not by anecdotal ways.  At an AM wheel it is hard to make things work.

Long time luck?
Màncháng de l?chéng.

The forum do not use global text, as unicode, My Chinese should work, easy to change . 
Once up on a time (and still unfair things like spelling e mail addresses).
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 24, 2018, 07:43:27 PM
At the rate of system failures, I don't think testing a system for money is a rational approach. Testing for money should be the final step in the testing phase of any method of play.

What's wrong with using past spins to test a method? Past spins are a reflection of the randomness of roulette.
Using past spins to test will confirm if it's worth a real money test.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Ripple on January 26, 2018, 03:49:19 PM
Has anyone been playing with this system and reported success like Ken ?

Because all out of sudden this topic has died out.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Sputnik on January 26, 2018, 04:02:38 PM


 Why you ask - you just take some real spins and make your own test and judgment.
 I never listen to others with out testing things by my self.

 Cheers
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Ripple on January 26, 2018, 05:20:10 PM
I have tried playing with this system, and on airball machines it did pretty well.

At the B+M casino not so much, but i've never followed the rules with betting 5 numbers and dropping them because the b/r was decreasing enormously without any 3peats for longer periods of time. So i was betting 8 numbers often and not dropping old numbers.

So that's why i was wondering is there anyone else with REAL play not testing wiesbaden/hamburg, RNG or 0.10 slingshot or No Zero RNG 10 cents table etc.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 26, 2018, 05:44:07 PM
The concept is good and you can build a method around it. Ken's  method of controlling the numbers to be played has merit but as far as I can see, the rules have not been finalised. Use the framework of the system and developed your own play.
I have not tested it again after the 8 count was introduced.
Good luck.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Ripple on January 26, 2018, 06:16:29 PM
Ofcourse the repeater method has merit, it has been proven over the years by oh-so-many forum "heroes" like TurboGenius, Mr J,BlueAngel, RPRO, Vaddi etc. but they all one by one sink like the titanic in the end. I have tested many repeater systems over the years but none seem to hold up and the bust is always inevitable.

Title: Re: a VERY nice repeater (hot) method from Ken
Post by: scepticus on January 26, 2018, 06:23:41 PM
Micky
It's BECAUSE they  reflect the randomness of the wheel that past spins are not a very useful tool to predict Future Spins.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 26, 2018, 06:39:14 PM
Repeater methods are mostly based on the law of thirds. This specific system depends on a number hitting three times in close succession. The first two are to identify the target number and the third for a hit in X number of spins. The odds of a number hitting three times in X number of spins has been discussed. Some insightful points have been aired on this and related topics.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Real on January 26, 2018, 06:49:48 PM
Quote
Repeater methods are mostly based on the law of thirds.

Not really.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Mike on January 26, 2018, 07:18:56 PM
It's BECAUSE they  reflect the randomness of the wheel that past spins are not a very useful tool to predict Future Spins.

scepticus,

How can you use your 9 blocks without using past spins for elimination purposes?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MickyP on January 26, 2018, 07:55:05 PM
The relationship between repeaters and the law of thirds as a building block for systems is common.
Real, when you say "not really", is it because you exclusively work off the wheel (AP methods). The statement is with reference to system play.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Real on January 26, 2018, 09:40:51 PM
Mmm...no.

That's like saying repeaters are related to the law of 1 in 37.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Denzie on January 26, 2018, 10:48:45 PM
I like repeaters. I dont like mr j.
But using gaps is the way.
Flatbet this , pls buy a calculator and see what happens on the long run. Same as the 8 train , onion method , rocket, etc....

IT CANT WIN FLATBET.  ::)
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: MrPerfect. on January 26, 2018, 11:13:36 PM
Populate? How would you use gaps for repeaters? Interesting
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Real on January 27, 2018, 12:36:35 AM
Quote
But using gaps is the way.

Gaps?  What are gaps?  Can you elaborate?
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 27, 2018, 01:45:09 AM
The reasons why this wins flat betting is because of the controlled risk:payout ratio and the fact that the LotT must produce a hottest group of numbers in every spin sample.  A further advantage is how the bet selection tracks both long-term and short-term repeaters, because long-term repeaters gap too.

PS I like Mr. J despite his rough exterior.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: kav on January 27, 2018, 02:06:40 AM
I think a gap is the number of spins between hits.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 30, 2018, 12:33:12 AM
https://roulette-simulator.info/game/c231e3523275f3e708be0a95f0c238b4

Quick win, 40 spins.

43 spins:

https://roulette-simulator.info/game/81eb8c3166ba84d9de66eb843738134b

Now net positive.

34 spins:

https://roulette-simulator.info/game/2518d420da85f4270eb5c42b2ecbda02

51 spins:

https://roulette-simulator.info/game/f18d398a6ecfddd045e89e779b07507f

Here I decided to just end the game at +140 because I went down alot, with hits that didn't reach profit.  Now at +2720.

(https://www.roulettelife.com/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2F20k29i.jpg&hash=83e5c5ee967b386585e2a427d06f8775)

61 spins:

https://roulette-simulator.info/game/46dcde834b04466f4d7e70fd81ce2aa1

Same as last game.

(https://www.roulettelife.com/proxy.php?request=http%3A%2F%2Fi63.tinypic.com%2F2qkpiiv.jpg&hash=db44d8455738b38c7f0d820147fcf36a)
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Junscissorhands on January 31, 2018, 08:32:57 AM


Reyth, are you testing this with the 8-count betting 5 numbers ?

I've tested this with Hamburg spins with a 3000 B/R playing 20 unit value chips, after 1 quick win bankroll got wiped out.

With real play at B+M casino playing with 1 Euro units, managed to win 125 units. And at the table with 2.5 euro chips around 150+ as well.

As with all systems, it works but it can also bust like any other "system".
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Mike on January 31, 2018, 09:08:04 AM
This will make you money. If you say it doesn't, you are either lying (because you dont like me) OR you changed the rules! I also dont care that you tested it over 800 billion spins.

 ::)

 
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 31, 2018, 09:52:02 AM
1) It is very rare (so far) to even reach an 8 count on 5 stations (only happened once)

2) it is GUARANTEED that you will have a session where you lose your table bank
2a) That doesn't mean it is a losing system, as long as you win more than you lose
2b) Mr. J recommends a stop loss so the entire table bank is not exhausted but I am deliberately ignoring him
2c) I am now cutting WINNING sessions (profit) short if they are preceded by significant losing balances
2c1) This is because 2 or more clusters were required to reach profit and even more would be necessary to reach the win goal

50 spins:

https://roulette-simulator.info/game/0bb60790ad63952de2abc23cc1c23473

Also cut this one short.

(https://www.roulettelife.com/proxy.php?request=http%3A%2F%2Fi66.tinypic.com%2F2hplt3o.jpg&hash=e1fb819249365e7710d0494efb8d5df9)

So the formula I am following seems to be:

If a win is obtained but minimal profit (+1) is not reached, the next time a minimal profit is reached, end the session

If this rule was followed on all my games, I would not have had a losing session yet.  I have now doubled my table bank at +3220 (161 units).

The total bankroll for this system might be only 450 units (3 table banks).  I am only guessing because Mr. J ignored my question about this.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Jesper on January 31, 2018, 10:33:14 AM
This will make you money. If you say it doesn't, you are either lying (because you dont like me) OR you changed the rules! I also dont care that you tested it over 800 billion spins.

 ::)

Haven't we seen that's what most visitors want to hear.   Such a posts can be very long, and not only because of critics. It gets a lot of visitors too.  If a method is posted claiming the very truth, it can lose as well, it will not attract much attention.  The quality of the method mention here, is overstated, and I hope in hope for mankind most understand it,even if it seem not.
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on January 31, 2018, 11:56:57 AM
I think Ignatus would like this system and he is a King too. :P
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: willtherock on February 01, 2018, 01:16:46 AM
Thank you for posting your games, Reyth! I’m having trouble following some of your changes throughout the game, though. If the board is

9
00
33
12
15
19
7
9
3
12
11
8

We’d bet 9 and 12. If the next two numbers are 14 and 00 we don’t bet the 00 because it’s not on the board anymore, is that right?

Thanks!
Title: Re: a VERY nice repeater (hot) method from Ken
Post by: Reyth on February 01, 2018, 05:15:02 AM
That's what I thought too!  But playing it that way makes it lose terribly!  The reason is because the window is too narrow for our betting and it is therefore more likely that our numbers will not hit AND we don't get the benefit of an increasing bet selection as spins naturally accrue (which allows for us to track both long term repeaters AND short term repeaters).

SO, once we have 2 numbers within 12 spins, we will always bet those two numbers until we get a hit.  If we get a hit while we are only betting 2 numbers, we don't remove a number from the list, we just keep betting the same 2 until we hit our profit goal.

EDIT: Ok, I think I misunderstood your post.  Which way do your numbers move?

Also, I haven't made any changes to the system that I am aware of.  I do not add a number to the list unless it has hit 2 times within 12 spins.

73 spins:

https://roulette-simulator.info/game/3b4206840686bf0aab3032155dc2042a

This is a losing game.  I cut it off before total exhaustion of balance.  No avoiding this one, got an early hit and then it just went pretty much straight downward with only one more hit until the end.  Still net positive.

24 spins:

https://roulette-simulator.info/game/218ff969587194eafb574592f11f6e6b

Instant full win.

102 spins:

https://roulette-simulator.info/game/cdf506a5b895a98336cfe7d6da236483

Battle royale, cut short at first profit.  Still a bit down from the all time high.

(https://www.roulettelife.com/proxy.php?request=http%3A%2F%2Fi67.tinypic.com%2F30toshl.jpg&hash=a5bae41ebbd8b6013e655ada0f9edd35)

64 spins:

https://roulette-simulator.info/game/8a8f84b4b3a0c83b44c046073d1d3eba

Lost game.  Still net postive.

37 spins:

https://roulette-simulator.info/game/66b2dbdbe2e68ab8e51b5af3d6e360ae

Full win.

105 spins:

https://roulette-simulator.info/game/94faf91ced3043d9738ed92f354f23d1

Lost game.

(https://www.roulettelife.com/proxy.php?request=http%3A%2F%2Fi63.tinypic.com%2F2d6qn8z.jpg&hash=dc5df8acd0394a1ba11a33e746c82de5)

A couple of things that could have indicated to take profit:

1) Successive all-time highs followed by a win less than an all-time high
2) A total spin count of greater than 60

(https://www.roulettelife.com/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2F2z7racy.jpg&hash=5d7678130a68620c2161e3c58c8fb6a1)

Still slightly net positive.