Author Topic: Odd Street  (Read 3355 times)

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Odd Street
« on: July 08, 2015, 07:16:59 AM »

Finally, a system I designed 100% myself!

Stop laughing! : P

Anyway, I think its supa powerful! : D

1) Place 14 units on Odd.
2) Place 2 units on each of the streets: 1-2-3, 7-8-9, 13-14-15, 19-20-21, 25-26-27, 31-32-33
3) Place 1 unit on the center column

This covers 24 numbers with 27 chips.  Although this is a very poor ratio, it seems to be performing at least decently as a flat betting system.  The most challenging part of this system will be working out a way to raise successfully to help it dig out faster when behind.


Miss = -27 (13 numbers, 35.1%)

Even Street = +0 (6 numbers, 16.2%)
Odd = +4 (6 numbers, 16.2%)

Odd Street = +25 (12 numbers 32.4%)

The odd streets do tend to rack up profit rather rapidly.

So far, if negative, I am raising all stations 1 unit and Odd 7 units on every loss until a positive balance is achieved.

I'm pretty much going to say that this system is simply going to be impractical due to the base bets being so expensive.  As it is, 1000 units is not enough to uphold the above raising schedule.
« Last Edit: July 08, 2015, 08:43:04 AM by Reyth »


Re: Odd Street
« Reply #1 on: July 09, 2015, 04:21:14 AM »
If you try to dig this out by raising stakes then your 'odd street' could end up a 'dead end' or worse still a 'bridge is out'.


Re: Odd Street
« Reply #2 on: July 09, 2015, 04:51:10 AM »
LOL. Exactly! 

I still like the idea but the cost is too high using streets.  I think focusing on a strong unit-coverage ratio is important since raising will become a part of the system at some point.


Re: Odd Street
« Reply #3 on: July 10, 2015, 09:12:03 AM »
I have also analyzed with the same program as the coal miner. The features are similar.



Re: Odd Street
« Reply #4 on: July 10, 2015, 09:23:35 AM »
The profit %% varies between 8% and -14 %. This characteristic for short run samples and systems.
The variations are very big.
The average negative profit  amounts 3,3 % .The HE is about -2%.
If you start a system with a large number of units, it is nearly impossible to progres the input.
Study the diagrams of the  coal miner and Odd streets and draw your conclusions


Re: Odd Street
« Reply #5 on: July 10, 2015, 05:43:29 PM »
Yes!  Thank you!

I am convinced that a good ratio of coverage-chips is required for a successful system!