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#### MrPerfect.

« on: August 14, 2016, 10:45:14 PM »
Roulette device and a ball is not a locked system. It's a subject to same forces in action as anything in this world.
Things like type of throw, atmospheric pressure, dirty dealers hands can and do affect ball travel time , ball exit point ,resulting scatter.
There is a tendency in roulette players community to predict till some diamond and expect resulting ball jups scatter to follow some mode or median, or follow most common scatter, wich is simply incorrect. Such an approach induce added dispersion where one shouldn't be .
So how to do it right and wich diamond to choose?
1. Need to treat all hits to the same diamond as one entity. As long as ball takes similar timings to arrive there and beat expected number.
What l mean by that?  If ball is more slow, it has higher chance to produce direct hit to the diamond and go directly to the number ring. If ball is more qweak, there are chances that it will chip the top of the diamond and make a longer distance from the diamond antil entering number ring. So the ball still arrive same diamond but earlier and will compensate time difference  to some degree by doing longer orbit to enter number ring.
If you use time as your benchmark ( l do), in case of direct hit you are OK.  In case of longer orbit , you may have to wait till number wich the ball strike first will arrive to your diamond in order to update total time for your calculations.
In both cases ball jumps will be better accounted from number the ball actually beat first instead of number under the diamond.
I will continue this topic later.... if someone has qwestion,  you are welcome.

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#### MrPerfect.

« Reply #1 on: August 15, 2016, 12:33:28 AM »

Here is an example from my wheel. Prediction is on 0.638 seconds per ball revolution. ...
First spin, time from prediction till diamond 8.115
from diamond till enter numbers 0.134.
Second spin , till diamond 7.846; from diamond till numbers 0.302.
Difference between  spins till diamond -/+ 270 ms.  Difference between  spins till enter numbers 101 ms.
This difference if further reduced due to longer jump on second spin. ....

« Last Edit: August 18, 2016, 02:31:30 AM by MrPerfect. »

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#### MrPerfect.

« Reply #2 on: August 15, 2016, 01:33:21 PM »
If there gonna be no more objections l continue.
We can be precise in our timings control on one diamond. Ball can however arrive to another diamond. In this case we should not adjust. It helps to note the time ball done till other diamond for future reference.
Several things can happen to change playing situation and your " target ball behaviour ".
For example low / high pressure front may suddenly arrive ( it may start raining outside, or stop..). It can make ball to go more/ less 1- 2 revolutions. ...
Type of dealers throw may change ball timings as well. Need to chart/ treat different types of throw separately,  idealy charting on different papers or noting on same paper with different sign.

#### Reyth

« Reply #3 on: August 15, 2016, 01:48:07 PM »
How do you know if you are going to hit a second diamond instead of the first one, is that guaranteed because of ball weight/speed?  Can a ball go past two diamonds?  Don't they call no bets before you can traingulate?

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#### MrPerfect.

« Reply #4 on: August 15, 2016, 07:46:40 PM »
How do you know if you are going to hit a second diamond instead of the first one, is that guaranteed because of ball weight/speed?  Can a ball go past two diamonds?  Don't they call no bets before you can traingulate?
good qwestion. To set up a target diamond ( drop zone) we need to look directly how long ball takes to arrive to different diamonds ( drop zones).
Easy way to understand is to use stop watch. When you think it's right moment ( prediction moment) - start stop watch. When ball beat diamond ( or numbers)... stop it. Gather 5- 6 of these timings and pit them side by side.
Example...
Arrive to target diamond- 10 seconds.
Overshoot- 9 seconds
Undershoot 11 seconds.
This timings are for explaining only, in reality may be other. But from this example you may see that difference in timings between diamonds are 1 second. If rotor speed will be 4 second, it will not really matter wich diamond ball will beat.
To understand this phenomenon of overlaps, take some timings from spins with avidemux software and experiment with them.
Learn how to determine favorable rotor speeds wich compensate for different situations and how to change your aim time or reference place to adjust for different conditions . It's only way to understand it, need to make " homework".
My prediction moment vary depending on conditions. Sometimes l already placed bets and wait for nmb, sometimes l barely able to place a bet... it depends on whenever ball have past his caotic state or not and on type of throw, rotor speed. I use vb3 most of the time, it has different moments of prediction into the spin, depending on rotor speed. So it looks only natural.
« Last Edit: August 15, 2016, 08:14:43 PM by MrPerfect. »

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#### MrPerfect.

« Reply #5 on: August 16, 2016, 01:34:53 PM »
So ... what is a big idea in choosing the target ball falling place and behavior.
In previous example readers could see effect of " tilt" , when ball is expected to have same numbers under diamond when ball beat different diamonds. There are 3 samples , wich one to choose? It will particularly depend on wich ball behaviors are observed in each case. Our mane target is where ball stops, so need to look resulting ball jumps together with timings. Need to find at least 3 from 5 samples wich go to same zone . Sometimes ( depending on ball bechavior) one sample gonna be bether then other, but it can change any moment. That's why serious player will reevaluate his target on every spin, based on results of previous spins and current observations of ball deceleration on current spin.
I live a gap in explanation on the purpose. Need to take some spins as example and spin by spin learn to target particular ball behavior wich is dominant at the moment.  It's only way and has been done so for a benefit of future player.

#### MrPerfect.

« Reply #6 on: August 18, 2016, 02:39:36 AM »
Guys, l deleted all posts from this topic wich wasn't related to the " ball jumps" or " how to adjust". Sorry for any inconvenience,  trying to keep this section easy to follow for these who are interested ....

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